Cavern Quest 2 / src / commonMain / kotlin / Granite.kt
/** * Any solid object that cannot be destroyed. * The "turf" is also [Granite] to prevent the player walking into the sky! */ class Granite : Item() { }
/** * Any solid object that cannot be destroyed. * The "turf" is also [Granite] to prevent the player walking into the sky! */ class Granite : Item() { }