Cavern Quest 2 / src / commonMain / kotlin / SpawnPoint.kt
import uk.co.nickthecoder.kyd.Actor import uk.co.nickthecoder.kyd.Behaviour class SpawnPoint : Behaviour { override fun onEnteredStage(actor: Actor) { PlayDirector.instance.addSpawnPoint(actor.position) // We've done our job, now die. actor.parent.removeActor(actor) } }