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Games Cupboard / build / js / node_modules / @nodelib / fs.scandir / out / constants.js

"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.IS_SUPPORT_READDIR_WITH_FILE_TYPES = void 0;
const NODE_PROCESS_VERSION_PARTS = process.versions.node.split('.');
if (NODE_PROCESS_VERSION_PARTS[0] === undefined || NODE_PROCESS_VERSION_PARTS[1] === undefined) {
    throw new Error(`Unexpected behavior. The 'process.versions.node' variable has invalid value: ${process.versions.node}`);
}
const MAJOR_VERSION = Number.parseInt(NODE_PROCESS_VERSION_PARTS[0], 10);
const MINOR_VERSION = Number.parseInt(NODE_PROCESS_VERSION_PARTS[1], 10);
const SUPPORTED_MAJOR_VERSION = 10;
const SUPPORTED_MINOR_VERSION = 10;
const IS_MATCHED_BY_MAJOR = MAJOR_VERSION > SUPPORTED_MAJOR_VERSION;
const IS_MATCHED_BY_MAJOR_AND_MINOR = MAJOR_VERSION === SUPPORTED_MAJOR_VERSION && MINOR_VERSION >= SUPPORTED_MINOR_VERSION;
/**
 * IS `true` for Node.js 10.10 and greater.
 */
exports.IS_SUPPORT_READDIR_WITH_FILE_TYPES = IS_MATCHED_BY_MAJOR || IS_MATCHED_BY_MAJOR_AND_MINOR;