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Games Cupboard / build / js / node_modules / @nodelib / fs.walk / out / index.js

"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.Settings = exports.walkStream = exports.walkSync = exports.walk = void 0;
const async_1 = require("./providers/async");
const stream_1 = require("./providers/stream");
const sync_1 = require("./providers/sync");
const settings_1 = require("./settings");
exports.Settings = settings_1.default;
function walk(directory, optionsOrSettingsOrCallback, callback) {
    if (typeof optionsOrSettingsOrCallback === 'function') {
        new async_1.default(directory, getSettings()).read(optionsOrSettingsOrCallback);
        return;
    }
    new async_1.default(directory, getSettings(optionsOrSettingsOrCallback)).read(callback);
}
exports.walk = walk;
function walkSync(directory, optionsOrSettings) {
    const settings = getSettings(optionsOrSettings);
    const provider = new sync_1.default(directory, settings);
    return provider.read();
}
exports.walkSync = walkSync;
function walkStream(directory, optionsOrSettings) {
    const settings = getSettings(optionsOrSettings);
    const provider = new stream_1.default(directory, settings);
    return provider.read();
}
exports.walkStream = walkStream;
function getSettings(settingsOrOptions = {}) {
    if (settingsOrOptions instanceof settings_1.default) {
        return settingsOrOptions;
    }
    return new settings_1.default(settingsOrOptions);
}