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Games Cupboard / build / js / node_modules / ajv / dist / vocabularies / validation / const.js

"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
const codegen_1 = require("../../compile/codegen");
const util_1 = require("../../compile/util");
const equal_1 = require("../../runtime/equal");
const error = {
    message: "must be equal to constant",
    params: ({ schemaCode }) => (0, codegen_1._) `{allowedValue: ${schemaCode}}`,
};
const def = {
    keyword: "const",
    $data: true,
    error,
    code(cxt) {
        const { gen, data, $data, schemaCode, schema } = cxt;
        if ($data || (schema && typeof schema == "object")) {
            cxt.fail$data((0, codegen_1._) `!${(0, util_1.useFunc)(gen, equal_1.default)}(${data}, ${schemaCode})`);
        }
        else {
            cxt.fail((0, codegen_1._) `${schema} !== ${data}`);
        }
    },
};
exports.default = def;
//# sourceMappingURL=const.js.map