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Games Cupboard / build / js / node_modules / ajv / dist / vocabularies / validation / limitLength.js

"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
const codegen_1 = require("../../compile/codegen");
const util_1 = require("../../compile/util");
const ucs2length_1 = require("../../runtime/ucs2length");
const error = {
    message({ keyword, schemaCode }) {
        const comp = keyword === "maxLength" ? "more" : "fewer";
        return (0, codegen_1.str) `must NOT have ${comp} than ${schemaCode} characters`;
    },
    params: ({ schemaCode }) => (0, codegen_1._) `{limit: ${schemaCode}}`,
};
const def = {
    keyword: ["maxLength", "minLength"],
    type: "string",
    schemaType: "number",
    $data: true,
    error,
    code(cxt) {
        const { keyword, data, schemaCode, it } = cxt;
        const op = keyword === "maxLength" ? codegen_1.operators.GT : codegen_1.operators.LT;
        const len = it.opts.unicode === false ? (0, codegen_1._) `${data}.length` : (0, codegen_1._) `${(0, util_1.useFunc)(cxt.gen, ucs2length_1.default)}(${data})`;
        cxt.fail$data((0, codegen_1._) `${len} ${op} ${schemaCode}`);
    },
};
exports.default = def;
//# sourceMappingURL=limitLength.js.map