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Games Cupboard / build / js / node_modules / async / anyLimit.js

'use strict';

Object.defineProperty(exports, "__esModule", {
  value: true
});

var _createTester = require('./internal/createTester');

var _createTester2 = _interopRequireDefault(_createTester);

var _doParallelLimit = require('./internal/doParallelLimit');

var _doParallelLimit2 = _interopRequireDefault(_doParallelLimit);

var _identity = require('lodash/identity');

var _identity2 = _interopRequireDefault(_identity);

function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }

/**
 * The same as [`some`]{@link module:Collections.some} but runs a maximum of `limit` async operations at a time.
 *
 * @name someLimit
 * @static
 * @memberOf module:Collections
 * @method
 * @see [async.some]{@link module:Collections.some}
 * @alias anyLimit
 * @category Collection
 * @param {Array|Iterable|Object} coll - A collection to iterate over.
 * @param {number} limit - The maximum number of async operations at a time.
 * @param {AsyncFunction} iteratee - An async truth test to apply to each item
 * in the collections in parallel.
 * The iteratee should complete with a boolean `result` value.
 * Invoked with (item, callback).
 * @param {Function} [callback] - A callback which is called as soon as any
 * iteratee returns `true`, or after all the iteratee functions have finished.
 * Result will be either `true` or `false` depending on the values of the async
 * tests. Invoked with (err, result).
 */
exports.default = (0, _doParallelLimit2.default)((0, _createTester2.default)(Boolean, _identity2.default));
module.exports = exports['default'];