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Games Cupboard / build / js / node_modules / async / eachLimit.js

'use strict';

Object.defineProperty(exports, "__esModule", {
  value: true
});
exports.default = eachLimit;

var _eachOfLimit = require('./internal/eachOfLimit');

var _eachOfLimit2 = _interopRequireDefault(_eachOfLimit);

var _withoutIndex = require('./internal/withoutIndex');

var _withoutIndex2 = _interopRequireDefault(_withoutIndex);

var _wrapAsync = require('./internal/wrapAsync');

var _wrapAsync2 = _interopRequireDefault(_wrapAsync);

function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }

/**
 * The same as [`each`]{@link module:Collections.each} but runs a maximum of `limit` async operations at a time.
 *
 * @name eachLimit
 * @static
 * @memberOf module:Collections
 * @method
 * @see [async.each]{@link module:Collections.each}
 * @alias forEachLimit
 * @category Collection
 * @param {Array|Iterable|Object} coll - A collection to iterate over.
 * @param {number} limit - The maximum number of async operations at a time.
 * @param {AsyncFunction} iteratee - An async function to apply to each item in
 * `coll`.
 * The array index is not passed to the iteratee.
 * If you need the index, use `eachOfLimit`.
 * Invoked with (item, callback).
 * @param {Function} [callback] - A callback which is called when all
 * `iteratee` functions have finished, or an error occurs. Invoked with (err).
 */
function eachLimit(coll, limit, iteratee, callback) {
  (0, _eachOfLimit2.default)(limit)(coll, (0, _withoutIndex2.default)((0, _wrapAsync2.default)(iteratee)), callback);
}
module.exports = exports['default'];