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Games Cupboard / build / js / node_modules / async / internal / wrapAsync.js

'use strict';

Object.defineProperty(exports, "__esModule", {
    value: true
});
exports.isAsync = undefined;

var _asyncify = require('../asyncify');

var _asyncify2 = _interopRequireDefault(_asyncify);

function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }

var supportsSymbol = typeof Symbol === 'function';

function isAsync(fn) {
    return supportsSymbol && fn[Symbol.toStringTag] === 'AsyncFunction';
}

function wrapAsync(asyncFn) {
    return isAsync(asyncFn) ? (0, _asyncify2.default)(asyncFn) : asyncFn;
}

exports.default = wrapAsync;
exports.isAsync = isAsync;