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Games Cupboard / build / js / node_modules / async / mapSeries.js

'use strict';

Object.defineProperty(exports, "__esModule", {
  value: true
});

var _mapLimit = require('./mapLimit');

var _mapLimit2 = _interopRequireDefault(_mapLimit);

var _doLimit = require('./internal/doLimit');

var _doLimit2 = _interopRequireDefault(_doLimit);

function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }

/**
 * The same as [`map`]{@link module:Collections.map} but runs only a single async operation at a time.
 *
 * @name mapSeries
 * @static
 * @memberOf module:Collections
 * @method
 * @see [async.map]{@link module:Collections.map}
 * @category Collection
 * @param {Array|Iterable|Object} coll - A collection to iterate over.
 * @param {AsyncFunction} iteratee - An async function to apply to each item in
 * `coll`.
 * The iteratee should complete with the transformed item.
 * Invoked with (item, callback).
 * @param {Function} [callback] - A callback which is called when all `iteratee`
 * functions have finished, or an error occurs. Results is an array of the
 * transformed items from the `coll`. Invoked with (err, results).
 */
exports.default = (0, _doLimit2.default)(_mapLimit2.default, 1);
module.exports = exports['default'];