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Games Cupboard / build / js / node_modules / events / tests / legacy-compat.js

// sigh... life is hard
if (!global.console) {
    console = {}
}

var fns = ['log', 'error', 'trace'];
for (var i=0 ; i<fns.length ; ++i) {
    var fn = fns[i];
    if (!console[fn]) {
        console[fn] = function() {};
    }
}

if (!Array.isArray) {
    Array.isArray = require('isarray');
}