Games Cupboard / build / js / node_modules / events / tests / legacy-compat.js
// sigh... life is hard if (!global.console) { console = {} } var fns = ['log', 'error', 'trace']; for (var i=0 ; i<fns.length ; ++i) { var fn = fns[i]; if (!console[fn]) { console[fn] = function() {}; } } if (!Array.isArray) { Array.isArray = require('isarray'); }