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Games Cupboard / build / js / node_modules / hpack.js / tools / gen-static-table.js

var utils = require('./utils');

var table = `
1	:authority	
2	:method	GET
3	:method	POST
4	:path	/
5	:path	/index.html
6	:scheme	http
7	:scheme	https
8	:status	200
9	:status	204
10	:status	206
11	:status	304
12	:status	400
13	:status	404
14	:status	500
15	accept-charset	
16	accept-encoding	gzip, deflate
17	accept-language	
18	accept-ranges	
19	accept	
20	access-control-allow-origin	
21	age	
22	allow	
23	authorization	
24	cache-control	
25	content-disposition	
26	content-encoding	
27	content-language	
28	content-length	
29	content-location	
30	content-range	
31	content-type	
32	cookie	
33	date	
34	etag	
35	expect	
36	expires	
37	from	
38	host	
39	if-match	
40	if-modified-since	
41	if-none-match	
42	if-range	
43	if-unmodified-since	
44	last-modified	
45	link	
46	location	
47	max-forwards	
48	proxy-authenticate	
49	proxy-authorization	
50	range	
51	referer	
52	refresh	
53	retry-after	
54	server	
55	set-cookie	
56	strict-transport-security	
57	transfer-encoding	
58	user-agent	
59	vary	
60	via	
61	www-authenticate	
`;

var out = [];
table.split('\n').filter(function(line) {
  return line;
}).forEach(function(line) {
  var columns = line.split(/\t/g);
  var name = columns[1];
  var value = columns[2];
  var nameSize = Buffer.byteLength(name);
  var valueSize = Buffer.byteLength(value);
  out.push({
    name: name,
    value: value,
    nameSize: nameSize,
    totalSize: nameSize + valueSize + 32
  });
});

console.log('exports.table = ' + JSON.stringify(out, false, 2) + ';');

var map = {};
table.split('\n').filter(function(line) {
  return line;
}).forEach(function(line) {
  var columns = line.split(/\t/g);
  var name = columns[1];
  var value = columns[2];

  var index = columns[0] | 0;
  if (!map[name]) {
    map[name] = {
      index: index,
      values: {}
    };
  }
  map[name].values[value] = index;
});
console.log('exports.map = ' + JSON.stringify(map, false, 2) + ';');