Games Cupboard / build / js / node_modules / karma-sourcemap-loader / README.md
karma-sourcemap-loader
Preprocessor that locates and loads existing source maps.
Why
When you use karma not in isolation but as part of a build process (e.g. using grunt or gulp) it is often the case that the compilation/transpilation is done on a previous step of the process and not handled by karma preprocessors. In these cases source maps don't get loaded by karma and you lose the advantages of having them.
How it works
This plug-in supports both inline and external source maps. Inline source maps are located by searching "sourceMappingURL=" inside the javascript file, both plain text and base64-encoded maps are supported. External source maps are located by appending ".map" to the javascript file name. So if for example you have Hello.js, the preprocessor will try to load source map from Hello.js.map.
Installation
Just add karma-sourcemap-loader
as a devDependency in your package.json
.
{
"devDependencies": {
"karma-sourcemap-loader": "~0.3"
}
}
```
Or issue the following command:
```bash
npm install karma-sourcemap-loader --save-dev
```
## Configuration
The code below shows a sample configuration of the preprocessor.
```js
// karma.conf.js
module.exports = function(config) {
config.set({
preprocessors: {
'**/*.js': ['sourcemap']
}
});
};