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Games Cupboard / build / js / node_modules / lodash / _Hash.js

var hashClear = require('./_hashClear'),
    hashDelete = require('./_hashDelete'),
    hashGet = require('./_hashGet'),
    hashHas = require('./_hashHas'),
    hashSet = require('./_hashSet');

/**
 * Creates a hash object.
 *
 * @private
 * @constructor
 * @param {Array} [entries] The key-value pairs to cache.
 */
function Hash(entries) {
  var index = -1,
      length = entries == null ? 0 : entries.length;

  this.clear();
  while (++index < length) {
    var entry = entries[index];
    this.set(entry[0], entry[1]);
  }
}

// Add methods to `Hash`.
Hash.prototype.clear = hashClear;
Hash.prototype['delete'] = hashDelete;
Hash.prototype.get = hashGet;
Hash.prototype.has = hashHas;
Hash.prototype.set = hashSet;

module.exports = Hash;