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Games Cupboard / build / js / node_modules / lodash / _assignMergeValue.js

var baseAssignValue = require('./_baseAssignValue'),
    eq = require('./eq');

/**
 * This function is like `assignValue` except that it doesn't assign
 * `undefined` values.
 *
 * @private
 * @param {Object} object The object to modify.
 * @param {string} key The key of the property to assign.
 * @param {*} value The value to assign.
 */
function assignMergeValue(object, key, value) {
  if ((value !== undefined && !eq(object[key], value)) ||
      (value === undefined && !(key in object))) {
    baseAssignValue(object, key, value);
  }
}

module.exports = assignMergeValue;