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Games Cupboard / build / js / node_modules / lodash / _assignValue.js

var baseAssignValue = require('./_baseAssignValue'),
    eq = require('./eq');

/** Used for built-in method references. */
var objectProto = Object.prototype;

/** Used to check objects for own properties. */
var hasOwnProperty = objectProto.hasOwnProperty;

/**
 * Assigns `value` to `key` of `object` if the existing value is not equivalent
 * using [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)
 * for equality comparisons.
 *
 * @private
 * @param {Object} object The object to modify.
 * @param {string} key The key of the property to assign.
 * @param {*} value The value to assign.
 */
function assignValue(object, key, value) {
  var objValue = object[key];
  if (!(hasOwnProperty.call(object, key) && eq(objValue, value)) ||
      (value === undefined && !(key in object))) {
    baseAssignValue(object, key, value);
  }
}

module.exports = assignValue;