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Games Cupboard / build / js / node_modules / lodash / _baseExtremum.js

var isSymbol = require('./isSymbol');

/**
 * The base implementation of methods like `_.max` and `_.min` which accepts a
 * `comparator` to determine the extremum value.
 *
 * @private
 * @param {Array} array The array to iterate over.
 * @param {Function} iteratee The iteratee invoked per iteration.
 * @param {Function} comparator The comparator used to compare values.
 * @returns {*} Returns the extremum value.
 */
function baseExtremum(array, iteratee, comparator) {
  var index = -1,
      length = array.length;

  while (++index < length) {
    var value = array[index],
        current = iteratee(value);

    if (current != null && (computed === undefined
          ? (current === current && !isSymbol(current))
          : comparator(current, computed)
        )) {
      var computed = current,
          result = value;
    }
  }
  return result;
}

module.exports = baseExtremum;