Games Cupboard / build / js / node_modules / lodash / _baseSetData.js
var identity = require('./identity'), metaMap = require('./_metaMap'); /** * The base implementation of `setData` without support for hot loop shorting. * * @private * @param {Function} func The function to associate metadata with. * @param {*} data The metadata. * @returns {Function} Returns `func`. */ var baseSetData = !metaMap ? identity : function(func, data) { metaMap.set(func, data); return func; }; module.exports = baseSetData;