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Games Cupboard / build / js / node_modules / lodash / _createCurry.js

var apply = require('./_apply'),
    createCtor = require('./_createCtor'),
    createHybrid = require('./_createHybrid'),
    createRecurry = require('./_createRecurry'),
    getHolder = require('./_getHolder'),
    replaceHolders = require('./_replaceHolders'),
    root = require('./_root');

/**
 * Creates a function that wraps `func` to enable currying.
 *
 * @private
 * @param {Function} func The function to wrap.
 * @param {number} bitmask The bitmask flags. See `createWrap` for more details.
 * @param {number} arity The arity of `func`.
 * @returns {Function} Returns the new wrapped function.
 */
function createCurry(func, bitmask, arity) {
  var Ctor = createCtor(func);

  function wrapper() {
    var length = arguments.length,
        args = Array(length),
        index = length,
        placeholder = getHolder(wrapper);

    while (index--) {
      args[index] = arguments[index];
    }
    var holders = (length < 3 && args[0] !== placeholder && args[length - 1] !== placeholder)
      ? []
      : replaceHolders(args, placeholder);

    length -= holders.length;
    if (length < arity) {
      return createRecurry(
        func, bitmask, createHybrid, wrapper.placeholder, undefined,
        args, holders, undefined, undefined, arity - length);
    }
    var fn = (this && this !== root && this instanceof wrapper) ? Ctor : func;
    return apply(fn, this, args);
  }
  return wrapper;
}

module.exports = createCurry;