Games Cupboard / build / js / node_modules / lodash / _customOmitClone.js
var isPlainObject = require('./isPlainObject'); /** * Used by `_.omit` to customize its `_.cloneDeep` use to only clone plain * objects. * * @private * @param {*} value The value to inspect. * @param {string} key The key of the property to inspect. * @returns {*} Returns the uncloned value or `undefined` to defer cloning to `_.cloneDeep`. */ function customOmitClone(value) { return isPlainObject(value) ? undefined : value; } module.exports = customOmitClone;