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Games Cupboard / build / js / node_modules / lodash / _hashGet.js

var nativeCreate = require('./_nativeCreate');

/** Used to stand-in for `undefined` hash values. */
var HASH_UNDEFINED = '__lodash_hash_undefined__';

/** Used for built-in method references. */
var objectProto = Object.prototype;

/** Used to check objects for own properties. */
var hasOwnProperty = objectProto.hasOwnProperty;

/**
 * Gets the hash value for `key`.
 *
 * @private
 * @name get
 * @memberOf Hash
 * @param {string} key The key of the value to get.
 * @returns {*} Returns the entry value.
 */
function hashGet(key) {
  var data = this.__data__;
  if (nativeCreate) {
    var result = data[key];
    return result === HASH_UNDEFINED ? undefined : result;
  }
  return hasOwnProperty.call(data, key) ? data[key] : undefined;
}

module.exports = hashGet;