Games Cupboard / build / js / node_modules / lodash / _initCloneObject.js
var baseCreate = require('./_baseCreate'), getPrototype = require('./_getPrototype'), isPrototype = require('./_isPrototype'); /** * Initializes an object clone. * * @private * @param {Object} object The object to clone. * @returns {Object} Returns the initialized clone. */ function initCloneObject(object) { return (typeof object.constructor == 'function' && !isPrototype(object)) ? baseCreate(getPrototype(object)) : {}; } module.exports = initCloneObject;