Games Cupboard / build / js / node_modules / lodash / _mapCacheHas.js
var getMapData = require('./_getMapData'); /** * Checks if a map value for `key` exists. * * @private * @name has * @memberOf MapCache * @param {string} key The key of the entry to check. * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`. */ function mapCacheHas(key) { return getMapData(this, key).has(key); } module.exports = mapCacheHas;