Games Cupboard / build / js / node_modules / lodash / _root.js
var freeGlobal = require('./_freeGlobal'); /** Detect free variable `self`. */ var freeSelf = typeof self == 'object' && self && self.Object === Object && self; /** Used as a reference to the global object. */ var root = freeGlobal || freeSelf || Function('return this')(); module.exports = root;