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Games Cupboard / build / js / node_modules / lodash / _root.js

var freeGlobal = require('./_freeGlobal');

/** Detect free variable `self`. */
var freeSelf = typeof self == 'object' && self && self.Object === Object && self;

/** Used as a reference to the global object. */
var root = freeGlobal || freeSelf || Function('return this')();

module.exports = root;