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Games Cupboard / build / js / node_modules / lodash / cloneDeep.js

var baseClone = require('./_baseClone');

/** Used to compose bitmasks for cloning. */
var CLONE_DEEP_FLAG = 1,
    CLONE_SYMBOLS_FLAG = 4;

/**
 * This method is like `_.clone` except that it recursively clones `value`.
 *
 * @static
 * @memberOf _
 * @since 1.0.0
 * @category Lang
 * @param {*} value The value to recursively clone.
 * @returns {*} Returns the deep cloned value.
 * @see _.clone
 * @example
 *
 * var objects = [{ 'a': 1 }, { 'b': 2 }];
 *
 * var deep = _.cloneDeep(objects);
 * console.log(deep[0] === objects[0]);
 * // => false
 */
function cloneDeep(value) {
  return baseClone(value, CLONE_DEEP_FLAG | CLONE_SYMBOLS_FLAG);
}

module.exports = cloneDeep;