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Games Cupboard / build / js / node_modules / lodash / conforms.js

var baseClone = require('./_baseClone'),
    baseConforms = require('./_baseConforms');

/** Used to compose bitmasks for cloning. */
var CLONE_DEEP_FLAG = 1;

/**
 * Creates a function that invokes the predicate properties of `source` with
 * the corresponding property values of a given object, returning `true` if
 * all predicates return truthy, else `false`.
 *
 * **Note:** The created function is equivalent to `_.conformsTo` with
 * `source` partially applied.
 *
 * @static
 * @memberOf _
 * @since 4.0.0
 * @category Util
 * @param {Object} source The object of property predicates to conform to.
 * @returns {Function} Returns the new spec function.
 * @example
 *
 * var objects = [
 *   { 'a': 2, 'b': 1 },
 *   { 'a': 1, 'b': 2 }
 * ];
 *
 * _.filter(objects, _.conforms({ 'b': function(n) { return n > 1; } }));
 * // => [{ 'a': 1, 'b': 2 }]
 */
function conforms(source) {
  return baseConforms(baseClone(source, CLONE_DEEP_FLAG));
}

module.exports = conforms;