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Games Cupboard / build / js / node_modules / lodash / isWeakSet.js

var baseGetTag = require('./_baseGetTag'),
    isObjectLike = require('./isObjectLike');

/** `Object#toString` result references. */
var weakSetTag = '[object WeakSet]';

/**
 * Checks if `value` is classified as a `WeakSet` object.
 *
 * @static
 * @memberOf _
 * @since 4.3.0
 * @category Lang
 * @param {*} value The value to check.
 * @returns {boolean} Returns `true` if `value` is a weak set, else `false`.
 * @example
 *
 * _.isWeakSet(new WeakSet);
 * // => true
 *
 * _.isWeakSet(new Set);
 * // => false
 */
function isWeakSet(value) {
  return isObjectLike(value) && baseGetTag(value) == weakSetTag;
}

module.exports = isWeakSet;