Games Cupboard / build / js / node_modules / log4js / lib / appenders / recording.js
const debug = require('debug')('log4js:recording'); const recordedEvents = []; function configure() { return function (logEvent) { debug( `received logEvent, number of events now ${recordedEvents.length + 1}` ); debug('log event was ', logEvent); recordedEvents.push(logEvent); }; } function replay() { return recordedEvents.slice(); } function reset() { recordedEvents.length = 0; } module.exports = { configure, replay, playback: replay, reset, erase: reset, };