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Games Cupboard / build / js / node_modules / path-exists / index.js

'use strict';
const fs = require('fs');
const {promisify} = require('util');

const pAccess = promisify(fs.access);

module.exports = async path => {
	try {
		await pAccess(path);
		return true;
	} catch (_) {
		return false;
	}
};

module.exports.sync = path => {
	try {
		fs.accessSync(path);
		return true;
	} catch (_) {
		return false;
	}
};