Games Cupboard / build / js / node_modules / path-exists / index.js
'use strict'; const fs = require('fs'); const {promisify} = require('util'); const pAccess = promisify(fs.access); module.exports = async path => { try { await pAccess(path); return true; } catch (_) { return false; } }; module.exports.sync = path => { try { fs.accessSync(path); return true; } catch (_) { return false; } };