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Games Cupboard / build / js / node_modules / readable-stream / lib / internal / streams / state.js

'use strict';

var ERR_INVALID_OPT_VALUE = require('../../../errors').codes.ERR_INVALID_OPT_VALUE;
function highWaterMarkFrom(options, isDuplex, duplexKey) {
  return options.highWaterMark != null ? options.highWaterMark : isDuplex ? options[duplexKey] : null;
}
function getHighWaterMark(state, options, duplexKey, isDuplex) {
  var hwm = highWaterMarkFrom(options, isDuplex, duplexKey);
  if (hwm != null) {
    if (!(isFinite(hwm) && Math.floor(hwm) === hwm) || hwm < 0) {
      var name = isDuplex ? duplexKey : 'highWaterMark';
      throw new ERR_INVALID_OPT_VALUE(name, hwm);
    }
    return Math.floor(hwm);
  }

  // Default value
  return state.objectMode ? 16 : 16 * 1024;
}
module.exports = {
  getHighWaterMark: getHighWaterMark
};