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Games Cupboard / build / js / node_modules / style-loader / dist / runtime / singletonStyleDomAPI.js

"use strict";

/* istanbul ignore next  */
var replaceText = function replaceText() {
  var textStore = [];
  return function replace(index, replacement) {
    textStore[index] = replacement;
    return textStore.filter(Boolean).join("\n");
  };
}();
/* istanbul ignore next  */


function apply(styleElement, index, remove, obj) {
  var css;

  if (remove) {
    css = "";
  } else {
    css = "";

    if (obj.supports) {
      css += "@supports (".concat(obj.supports, ") {");
    }

    if (obj.media) {
      css += "@media ".concat(obj.media, " {");
    }

    var needLayer = typeof obj.layer !== "undefined";

    if (needLayer) {
      css += "@layer".concat(obj.layer.length > 0 ? " ".concat(obj.layer) : "", " {");
    }

    css += obj.css;

    if (needLayer) {
      css += "}";
    }

    if (obj.media) {
      css += "}";
    }

    if (obj.supports) {
      css += "}";
    }
  } // For old IE

  /* istanbul ignore if  */


  if (styleElement.styleSheet) {
    styleElement.styleSheet.cssText = replaceText(index, css);
  } else {
    var cssNode = document.createTextNode(css);
    var childNodes = styleElement.childNodes;

    if (childNodes[index]) {
      styleElement.removeChild(childNodes[index]);
    }

    if (childNodes.length) {
      styleElement.insertBefore(cssNode, childNodes[index]);
    } else {
      styleElement.appendChild(cssNode);
    }
  }
}

var singletonData = {
  singleton: null,
  singletonCounter: 0
};
/* istanbul ignore next  */

function domAPI(options) {
  // eslint-disable-next-line no-undef,no-use-before-define
  var styleIndex = singletonData.singletonCounter++;
  var styleElement = // eslint-disable-next-line no-undef,no-use-before-define
  singletonData.singleton || ( // eslint-disable-next-line no-undef,no-use-before-define
  singletonData.singleton = options.insertStyleElement(options));
  return {
    update: function update(obj) {
      apply(styleElement, styleIndex, false, obj);
    },
    remove: function remove(obj) {
      apply(styleElement, styleIndex, true, obj);
    }
  };
}

module.exports = domAPI;