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Games Cupboard / build / js / node_modules / webpack-dev-middleware / dist / utils / getPaths.js

"use strict";

/** @typedef {import("webpack").Compiler} Compiler */

/** @typedef {import("webpack").Stats} Stats */

/** @typedef {import("webpack").MultiStats} MultiStats */

/** @typedef {import("../index.js").IncomingMessage} IncomingMessage */

/** @typedef {import("../index.js").ServerResponse} ServerResponse */

/**
 * @template {IncomingMessage} Request
 * @template {ServerResponse} Response
 * @param {import("../index.js").Context<Request, Response>} context
 */
function getPaths(context) {
  const {
    stats,
    options
  } = context;
  /** @type {Stats[]} */

  const childStats =
  /** @type {MultiStats} */
  stats.stats ?
  /** @type {MultiStats} */
  stats.stats : [
  /** @type {Stats} */
  stats];
  const publicPaths = [];

  for (const {
    compilation
  } of childStats) {
    // The `output.path` is always present and always absolute
    const outputPath = compilation.getPath(compilation.outputOptions.path || "");
    const publicPath = options.publicPath ? compilation.getPath(options.publicPath) : compilation.outputOptions.publicPath ? compilation.getPath(compilation.outputOptions.publicPath) : "";
    publicPaths.push({
      outputPath,
      publicPath
    });
  }

  return publicPaths;
}

module.exports = getPaths;