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Games Cupboard / build / js / node_modules / websocket-driver / lib / websocket / driver / draft76.js

'use strict';

var Buffer  = require('safe-buffer').Buffer,
    Base    = require('./base'),
    Draft75 = require('./draft75'),
    crypto  = require('crypto'),
    util    = require('util');


var numberFromKey = function(key) {
  return parseInt((key.match(/[0-9]/g) || []).join(''), 10);
};

var spacesInKey = function(key) {
  return (key.match(/ /g) || []).length;
};


var Draft76 = function(request, url, options) {
  Draft75.apply(this, arguments);
  this._stage  = -1;
  this._body   = [];
  this.version = 'hixie-76';

  this._headers.clear();

  this._headers.set('Upgrade', 'WebSocket');
  this._headers.set('Connection', 'Upgrade');
  this._headers.set('Sec-WebSocket-Origin', this._request.headers.origin);
  this._headers.set('Sec-WebSocket-Location', this.url);
};
util.inherits(Draft76, Draft75);

var instance = {
  BODY_SIZE: 8,

  start: function() {
    if (!Draft75.prototype.start.call(this)) return false;
    this._started = true;
    this._sendHandshakeBody();
    return true;
  },

  close: function() {
    if (this.readyState === 3) return false;
    if (this.readyState === 1) this._write(Buffer.from([0xFF, 0x00]));
    this.readyState = 3;
    this.emit('close', new Base.CloseEvent(null, null));
    return true;
  },

  _handshakeResponse: function() {
    var headers = this._request.headers,
        key1    = headers['sec-websocket-key1'],
        key2    = headers['sec-websocket-key2'];

    if (!key1) throw new Error('Missing required header: Sec-WebSocket-Key1');
    if (!key2) throw new Error('Missing required header: Sec-WebSocket-Key2');

    var number1 = numberFromKey(key1),
        spaces1 = spacesInKey(key1),

        number2 = numberFromKey(key2),
        spaces2 = spacesInKey(key2);

    if (number1 % spaces1 !== 0 || number2 % spaces2 !== 0)
      throw new Error('Client sent invalid Sec-WebSocket-Key headers');

    this._keyValues = [number1 / spaces1, number2 / spaces2];

    var start   = 'HTTP/1.1 101 WebSocket Protocol Handshake',
        headers = [start, this._headers.toString(), ''];

    return Buffer.from(headers.join('\r\n'), 'binary');
  },

  _handshakeSignature: function() {
    if (this._body.length < this.BODY_SIZE) return null;

    var md5    = crypto.createHash('md5'),
        buffer = Buffer.allocUnsafe(8 + this.BODY_SIZE);

    buffer.writeUInt32BE(this._keyValues[0], 0);
    buffer.writeUInt32BE(this._keyValues[1], 4);
    Buffer.from(this._body).copy(buffer, 8, 0, this.BODY_SIZE);

    md5.update(buffer);
    return Buffer.from(md5.digest('binary'), 'binary');
  },

  _sendHandshakeBody: function() {
    if (!this._started) return;
    var signature = this._handshakeSignature();
    if (!signature) return;

    this._write(signature);
    this._stage = 0;
    this._open();

    if (this._body.length > this.BODY_SIZE)
      this.parse(this._body.slice(this.BODY_SIZE));
  },

  _parseLeadingByte: function(octet) {
    if (octet !== 0xFF)
      return Draft75.prototype._parseLeadingByte.call(this, octet);

    this._closing = true;
    this._length  = 0;
    this._stage   = 1;
  }
};

for (var key in instance)
  Draft76.prototype[key] = instance[key];

module.exports = Draft76;