Package-level declarations

Types

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Boilerplate which avoids having to use generics. Instead of Property<ActionEventHandler>, use ActionEventHandlerProperty.

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Boilerplate which avoids having to use generics. Instead of Property<ActionEvent>, use ActionEventProperty.

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Boilerplate which avoids having to use generics. An ObservableAlignment which is calculated from 2 (binary) other ObservableValues.

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Boilerplate which avoids having to use generics. Instead of Property<Alignment>, use AlignmentProperty.

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Boilerplate which avoids having to use generics. An ObservableAlignment which is calculated from 3 (ternary) other ObservableValues.

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Boilerplate which avoids having to use generics. An ObservableAlignment which is calculated from 1 (unary) other ObservableValue.

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Boilerplate which avoids having to use generics. Instead of Property<ApplicationStatus>, use ApplicationStatusProperty.

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Boilerplate which avoids having to use generics. An ObservableBackground which is calculated from 2 (binary) other ObservableValues.

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Boilerplate which avoids having to use generics. Instead of Property<Background>, use BackgroundProperty.

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Boilerplate which avoids having to use generics. An ObservableBackground which is calculated from 3 (ternary) other ObservableValues.

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Boilerplate which avoids having to use generics. An ObservableBackground which is calculated from 1 (unary) other ObservableValue.

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Boilerplate which avoids having to use generics. An ObservableBorder which is calculated from 2 (binary) other ObservableValues.

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Boilerplate which avoids having to use generics. Instead of Property<Border>, use BorderProperty.

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class BorderTernaryFunction<A, OA : ObservableValue<A>, B, OB : ObservableValue<B>, C, OC : ObservableValue<C>>(argA: OA, argB: OB, argC: OC, lambda: (A, B, C) -> Border) : TernaryFunction<Border, A, OA, B, OB, C, OC> , ObservableBorder

Boilerplate which avoids having to use generics. An ObservableBorder which is calculated from 3 (ternary) other ObservableValues.

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Boilerplate which avoids having to use generics. An ObservableBorder which is calculated from 1 (unary) other ObservableValue.

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Boilerplate which avoids having to use generics. Instead of Property<ButtonMeaning>, use ButtonMeaningProperty.

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Boilerplate which avoids having to use generics. Instead of Property<ButtonType>, use ButtonTypeProperty.

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class ColorBinaryFunction<A, OA : ObservableValue<A>, B, OB : ObservableValue<B>>(argA: OA, argB: OB, lambda: (A, B) -> Color) : BinaryFunction<Color, A, OA, B, OB> , ObservableColor

Boilerplate which avoids having to use generics. An ObservableColor which is calculated from 2 (binary) other ObservableValues.

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Boilerplate which avoids having to use generics. Instead of Property<Color>, use ColorProperty.

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class ColorTernaryFunction<A, OA : ObservableValue<A>, B, OB : ObservableValue<B>, C, OC : ObservableValue<C>>(argA: OA, argB: OB, argC: OC, lambda: (A, B, C) -> Color) : TernaryFunction<Color, A, OA, B, OB, C, OC> , ObservableColor

Boilerplate which avoids having to use generics. An ObservableColor which is calculated from 3 (ternary) other ObservableValues.

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Boilerplate which avoids having to use generics. An ObservableColor which is calculated from 1 (unary) other ObservableValue.

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Boilerplate which avoids having to use generics. Instead of Property<ContentDisplay>, use ContentDisplayProperty.

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class EdgesBinaryFunction<A, OA : ObservableValue<A>, B, OB : ObservableValue<B>>(argA: OA, argB: OB, lambda: (A, B) -> Edges) : BinaryFunction<Edges, A, OA, B, OB> , ObservableEdges

Boilerplate which avoids having to use generics. An ObservableEdges which is calculated from 2 (binary) other ObservableValues.

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Boilerplate which avoids having to use generics. Instead of Property<Edges>, use EdgesProperty.

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class EdgesTernaryFunction<A, OA : ObservableValue<A>, B, OB : ObservableValue<B>, C, OC : ObservableValue<C>>(argA: OA, argB: OB, argC: OC, lambda: (A, B, C) -> Edges) : TernaryFunction<Edges, A, OA, B, OB, C, OC> , ObservableEdges

Boilerplate which avoids having to use generics. An ObservableEdges which is calculated from 3 (ternary) other ObservableValues.

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Boilerplate which avoids having to use generics. An ObservableEdges which is calculated from 1 (unary) other ObservableValue.

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Boilerplate which avoids having to use generics. Instead of Property<FixedFormat>, use FixedFormatProperty.

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class FontBinaryFunction<A, OA : ObservableValue<A>, B, OB : ObservableValue<B>>(argA: OA, argB: OB, lambda: (A, B) -> Font) : BinaryFunction<Font, A, OA, B, OB> , ObservableFont

Boilerplate which avoids having to use generics. An ObservableFont which is calculated from 2 (binary) other ObservableValues.

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Boilerplate which avoids having to use generics. Instead of Property<Font>, use FontProperty.

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Boilerplate which avoids having to use generics. Instead of Property<FontStyle>, use FontStyleProperty.

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class FontTernaryFunction<A, OA : ObservableValue<A>, B, OB : ObservableValue<B>, C, OC : ObservableValue<C>>(argA: OA, argB: OB, argC: OC, lambda: (A, B, C) -> Font) : TernaryFunction<Font, A, OA, B, OB, C, OC> , ObservableFont

Boilerplate which avoids having to use generics. An ObservableFont which is calculated from 3 (ternary) other ObservableValues.

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Boilerplate which avoids having to use generics. An ObservableFont which is calculated from 1 (unary) other ObservableValue.

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Boilerplate which avoids having to use generics. An ObservableHAlignment which is calculated from 2 (binary) other ObservableValues.

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Boilerplate which avoids having to use generics. Instead of Property<HAlignment>, use HAlignmentProperty.

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Boilerplate which avoids having to use generics. An ObservableHAlignment which is calculated from 3 (ternary) other ObservableValues.

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Boilerplate which avoids having to use generics. An ObservableHAlignment which is calculated from 1 (unary) other ObservableValue.

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class ImageBinaryFunction<A, OA : ObservableValue<A>, B, OB : ObservableValue<B>>(argA: OA, argB: OB, lambda: (A, B) -> Image) : BinaryFunction<Image, A, OA, B, OB> , ObservableImage

Boilerplate which avoids having to use generics. An ObservableImage which is calculated from 2 (binary) other ObservableValues.

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Boilerplate which avoids having to use generics. Instead of Property<Image>, use ImageProperty.

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class ImageTernaryFunction<A, OA : ObservableValue<A>, B, OB : ObservableValue<B>, C, OC : ObservableValue<C>>(argA: OA, argB: OB, argC: OC, lambda: (A, B, C) -> Image) : TernaryFunction<Image, A, OA, B, OB, C, OC> , ObservableImage

Boilerplate which avoids having to use generics. An ObservableImage which is calculated from 3 (ternary) other ObservableValues.

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Boilerplate which avoids having to use generics. An ObservableImage which is calculated from 1 (unary) other ObservableValue.

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Boilerplate which avoids having to use generics. An ObservableIndentation which is calculated from 2 (binary) other ObservableValues.

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Boilerplate which avoids having to use generics. Instead of Property<Indentation>, use IndentationProperty.

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Boilerplate which avoids having to use generics. An ObservableIndentation which is calculated from 3 (ternary) other ObservableValues.

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Boilerplate which avoids having to use generics. An ObservableIndentation which is calculated from 1 (unary) other ObservableValue.

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Boilerplate which avoids having to use generics. Instead of Property<KeyCombination>, use KeyCombinationProperty.

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class NodeBinaryFunction<A, OA : ObservableValue<A>, B, OB : ObservableValue<B>>(argA: OA, argB: OB, lambda: (A, B) -> Node) : BinaryFunction<Node, A, OA, B, OB> , ObservableNode

Boilerplate which avoids having to use generics. An ObservableNode which is calculated from 2 (binary) other ObservableValues.

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Boilerplate which avoids having to use generics. Instead of Property<Node>, use NodeProperty.

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class NodeTernaryFunction<A, OA : ObservableValue<A>, B, OB : ObservableValue<B>, C, OC : ObservableValue<C>>(argA: OA, argB: OB, argC: OC, lambda: (A, B, C) -> Node) : TernaryFunction<Node, A, OA, B, OB, C, OC> , ObservableNode

Boilerplate which avoids having to use generics. An ObservableNode which is calculated from 3 (ternary) other ObservableValues.

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Boilerplate which avoids having to use generics. An ObservableNode which is calculated from 1 (unary) other ObservableValue.

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Boilerplate which avoids having to use generics. Instead of ObservableValue<ActionEvent>, use ObservableActionEvent.

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Boilerplate which avoids having to use generics. Instead of ObservableValue<ActionEventHandler>, use ObservableActionEventHandler.

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Boilerplate which avoids having to use generics. Instead of ObservableValue<Alignment>, use ObservableAlignment.

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Boilerplate which avoids having to use generics. Instead of ObservableValue<ApplicationStatus>, use ObservableApplicationStatus.

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Boilerplate which avoids having to use generics. Instead of ObservableValue<Background>, use ObservableBackground.

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Boilerplate which avoids having to use generics. Instead of ObservableValue<Border>, use ObservableBorder.

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Boilerplate which avoids having to use generics. Instead of ObservableValue<ButtonMeaning>, use ObservableButtonMeaning.

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Boilerplate which avoids having to use generics. Instead of ObservableValue<ButtonType>, use ObservableButtonType.

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Boilerplate which avoids having to use generics. Instead of ObservableValue<Color>, use ObservableColor.

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Boilerplate which avoids having to use generics. Instead of ObservableValue<ContentDisplay>, use ObservableContentDisplay.

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Boilerplate which avoids having to use generics. Instead of ObservableValue<Edges>, use ObservableEdges.

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Boilerplate which avoids having to use generics. Instead of ObservableValue<FixedFormat>, use ObservableFixedFormat.

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Boilerplate which avoids having to use generics. Instead of ObservableValue<Font>, use ObservableFont.

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Boilerplate which avoids having to use generics. Instead of ObservableValue<FontStyle>, use ObservableFontStyle.

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Boilerplate which avoids having to use generics. Instead of ObservableValue<HAlignment>, use ObservableHAlignment.

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Boilerplate which avoids having to use generics. Instead of ObservableValue<Image>, use ObservableImage.

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Boilerplate which avoids having to use generics. Instead of ObservableValue<Indentation>, use ObservableIndentation.

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Boilerplate which avoids having to use generics. Instead of ObservableValue<KeyCombination>, use ObservableKeyCombination.

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Boilerplate which avoids having to use generics. Instead of ObservableValue<Node>, use ObservableNode.

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Boilerplate which avoids having to use generics.

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Boilerplate which avoids having to use generics.

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Boilerplate which avoids having to use generics.

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Boilerplate which avoids having to use generics.

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Boilerplate which avoids having to use generics.

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Boilerplate which avoids having to use generics.

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Boilerplate which avoids having to use generics.

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Boilerplate which avoids having to use generics.

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Boilerplate which avoids having to use generics.

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Boilerplate which avoids having to use generics.

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Boilerplate which avoids having to use generics.

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Boilerplate which avoids having to use generics.

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Boilerplate which avoids having to use generics.

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Boilerplate which avoids having to use generics.

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Boilerplate which avoids having to use generics.

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Boilerplate which avoids having to use generics.

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Boilerplate which avoids having to use generics.

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Boilerplate which avoids having to use generics.

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Boilerplate which avoids having to use generics.

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Boilerplate which avoids having to use generics.

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Boilerplate which avoids having to use generics.

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Boilerplate which avoids having to use generics.

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Boilerplate which avoids having to use generics.

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Boilerplate which avoids having to use generics.

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Boilerplate which avoids having to use generics.

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Boilerplate which avoids having to use generics.

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Boilerplate which avoids having to use generics. Instead of ObservableValue<Orientation>, use ObservableOrientation.

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Boilerplate which avoids having to use generics. Instead of ObservableValue<Restart>, use ObservableRestart.

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Boilerplate which avoids having to use generics. Instead of ObservableValue<Scene>, use ObservableScene.

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Boilerplate which avoids having to use generics. Instead of ObservableValue<ScrollBarPolicy>, use ObservableScrollBarPolicy.

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Boilerplate which avoids having to use generics. Instead of ObservableValue<Side>, use ObservableSide.

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Boilerplate which avoids having to use generics. Instead of ObservableValue<SpinnerArrowPositions>, use ObservableSpinnerArrowPositions.

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Boilerplate which avoids having to use generics. Instead of ObservableValue<Stage>, use ObservableStage.

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Boilerplate which avoids having to use generics. Instead of ObservableValue<StandardCursor>, use ObservableStandardCursor.

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Boilerplate which avoids having to use generics. Instead of ObservableValue<TabClosingPolicy>, use ObservableTabClosingPolicy.

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Boilerplate which avoids having to use generics. Instead of ObservableValue<TextPosition>, use ObservableTextPosition.

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Boilerplate which avoids having to use generics. Instead of ObservableValue<Theme>, use ObservableTheme.

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Boilerplate which avoids having to use generics. Instead of ObservableValue<Toggle>, use ObservableToggle.

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Boilerplate which avoids having to use generics. Instead of ObservableValue<ToggleGroup>, use ObservableToggleGroup.

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Boilerplate which avoids having to use generics. Instead of ObservableValue<Tooltip>, use ObservableTooltip.

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Boilerplate which avoids having to use generics. Instead of ObservableValue<VAlignment>, use ObservableVAlignment.

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Boilerplate which avoids having to use generics.

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Boilerplate which avoids having to use generics.

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Boilerplate which avoids having to use generics.

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Boilerplate which avoids having to use generics.

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Boilerplate which avoids having to use generics.

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Boilerplate which avoids having to use generics.

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Boilerplate which avoids having to use generics.

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Boilerplate which avoids having to use generics.

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Boilerplate which avoids having to use generics.

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Boilerplate which avoids having to use generics.

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Boilerplate which avoids having to use generics.

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Boilerplate which avoids having to use generics.

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Boilerplate which avoids having to use generics.

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Boilerplate which avoids having to use generics.

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Boilerplate which avoids having to use generics.

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Boilerplate which avoids having to use generics.

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Boilerplate which avoids having to use generics.

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Boilerplate which avoids having to use generics.

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Boilerplate which avoids having to use generics.

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Boilerplate which avoids having to use generics.

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class OptionalFontTernaryFunction<A, OA : ObservableValue<A>, B, OB : ObservableValue<B>, C, OC : ObservableValue<C>>(argA: OA, argB: OB, argC: OC, lambda: (A, B, C) -> Font?) : TernaryFunction<Font?, A, OA, B, OB, C, OC> , ObservableOptionalFont

Boilerplate which avoids having to use generics.

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Boilerplate which avoids having to use generics.

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Boilerplate which avoids having to use generics.

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Boilerplate which avoids having to use generics.

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Boilerplate which avoids having to use generics.

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Boilerplate which avoids having to use generics.

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Boilerplate which avoids having to use generics.

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Boilerplate which avoids having to use generics.

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Boilerplate which avoids having to use generics.

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Boilerplate which avoids having to use generics.

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Boilerplate which avoids having to use generics.

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class OptionalNodeTernaryFunction<A, OA : ObservableValue<A>, B, OB : ObservableValue<B>, C, OC : ObservableValue<C>>(argA: OA, argB: OB, argC: OC, lambda: (A, B, C) -> Node?) : TernaryFunction<Node?, A, OA, B, OB, C, OC> , ObservableOptionalNode

Boilerplate which avoids having to use generics.

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Boilerplate which avoids having to use generics.

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Boilerplate which avoids having to use generics.

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Boilerplate which avoids having to use generics.

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Boilerplate which avoids having to use generics.

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Boilerplate which avoids having to use generics.

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Boilerplate which avoids having to use generics.

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Boilerplate which avoids having to use generics.

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Boilerplate which avoids having to use generics.

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class OptionalSideTernaryFunction<A, OA : ObservableValue<A>, B, OB : ObservableValue<B>, C, OC : ObservableValue<C>>(argA: OA, argB: OB, argC: OC, lambda: (A, B, C) -> Side?) : TernaryFunction<Side?, A, OA, B, OB, C, OC> , ObservableOptionalSide

Boilerplate which avoids having to use generics.

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Boilerplate which avoids having to use generics.

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Boilerplate which avoids having to use generics.

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Boilerplate which avoids having to use generics.

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Boilerplate which avoids having to use generics.

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Boilerplate which avoids having to use generics.

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Boilerplate which avoids having to use generics.

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Boilerplate which avoids having to use generics.

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Boilerplate which avoids having to use generics.

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Boilerplate which avoids having to use generics.

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open class OptionalValidatedBorderProperty(initialValue: Border?, bean: Any? = null, beanName: String? = null, validation: (ValidatedProperty<Border?>, Border?, Border?) -> Border?) : ValidatedProperty<Border?> , OptionalBorderProperty

Boilerplate which avoids having to use generics.

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Boilerplate which avoids having to use generics.

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open class OptionalValidatedColorProperty(initialValue: Color?, bean: Any? = null, beanName: String? = null, validation: (ValidatedProperty<Color?>, Color?, Color?) -> Color?) : ValidatedProperty<Color?> , OptionalColorProperty

Boilerplate which avoids having to use generics.

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Boilerplate which avoids having to use generics.

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open class OptionalValidatedEdgesProperty(initialValue: Edges?, bean: Any? = null, beanName: String? = null, validation: (ValidatedProperty<Edges?>, Edges?, Edges?) -> Edges?) : ValidatedProperty<Edges?> , OptionalEdgesProperty

Boilerplate which avoids having to use generics.

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Boilerplate which avoids having to use generics.

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open class OptionalValidatedFontProperty(initialValue: Font?, bean: Any? = null, beanName: String? = null, validation: (ValidatedProperty<Font?>, Font?, Font?) -> Font?) : ValidatedProperty<Font?> , OptionalFontProperty

Boilerplate which avoids having to use generics.

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Boilerplate which avoids having to use generics.

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open class OptionalValidatedImageProperty(initialValue: Image?, bean: Any? = null, beanName: String? = null, validation: (ValidatedProperty<Image?>, Image?, Image?) -> Image?) : ValidatedProperty<Image?> , OptionalImageProperty

Boilerplate which avoids having to use generics.

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Boilerplate which avoids having to use generics.

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open class OptionalValidatedNodeProperty(initialValue: Node?, bean: Any? = null, beanName: String? = null, validation: (ValidatedProperty<Node?>, Node?, Node?) -> Node?) : ValidatedProperty<Node?> , OptionalNodeProperty

Boilerplate which avoids having to use generics.

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Boilerplate which avoids having to use generics.

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open class OptionalValidatedRestartProperty(initialValue: Restart?, bean: Any? = null, beanName: String? = null, validation: (ValidatedProperty<Restart?>, Restart?, Restart?) -> Restart?) : ValidatedProperty<Restart?> , OptionalRestartProperty

Boilerplate which avoids having to use generics.

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open class OptionalValidatedSceneProperty(initialValue: Scene?, bean: Any? = null, beanName: String? = null, validation: (ValidatedProperty<Scene?>, Scene?, Scene?) -> Scene?) : ValidatedProperty<Scene?> , OptionalSceneProperty

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open class OptionalValidatedSideProperty(initialValue: Side?, bean: Any? = null, beanName: String? = null, validation: (ValidatedProperty<Side?>, Side?, Side?) -> Side?) : ValidatedProperty<Side?> , OptionalSideProperty

Boilerplate which avoids having to use generics.

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open class OptionalValidatedStageProperty(initialValue: Stage?, bean: Any? = null, beanName: String? = null, validation: (ValidatedProperty<Stage?>, Stage?, Stage?) -> Stage?) : ValidatedProperty<Stage?> , OptionalStageProperty

Boilerplate which avoids having to use generics.

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Boilerplate which avoids having to use generics.

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Boilerplate which avoids having to use generics.

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open class OptionalValidatedToggleProperty(initialValue: Toggle?, bean: Any? = null, beanName: String? = null, validation: (ValidatedProperty<Toggle?>, Toggle?, Toggle?) -> Toggle?) : ValidatedProperty<Toggle?> , OptionalToggleProperty

Boilerplate which avoids having to use generics.

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open class OptionalValidatedTooltipProperty(initialValue: Tooltip?, bean: Any? = null, beanName: String? = null, validation: (ValidatedProperty<Tooltip?>, Tooltip?, Tooltip?) -> Tooltip?) : ValidatedProperty<Tooltip?> , OptionalTooltipProperty

Boilerplate which avoids having to use generics.

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Boilerplate which avoids having to use generics.

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Boilerplate which avoids having to use generics.

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Boilerplate which avoids having to use generics.

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Boilerplate which avoids having to use generics.

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Boilerplate which avoids having to use generics. An ObservableOrientation which is calculated from 2 (binary) other ObservableValues.

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Boilerplate which avoids having to use generics. Instead of Property<Orientation>, use OrientationProperty.

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Boilerplate which avoids having to use generics. An ObservableOrientation which is calculated from 3 (ternary) other ObservableValues.

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Boilerplate which avoids having to use generics. An ObservableOrientation which is calculated from 1 (unary) other ObservableValue.

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Boilerplate which avoids having to use generics. Instead of ReadOnlyProperty<ActionEventHandler>, use ReadOnlyActionEventHandlerProperty.

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Boilerplate which avoids having to use generics. Instead of ReadOnlyProperty<ActionEvent>, use ReadOnlyActionEventProperty.

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Boilerplate which avoids having to use generics. Instead of ReadOnlyProperty<Alignment>, use ReadOnlyAlignmentProperty.

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Boilerplate which avoids having to use generics. Instead of ReadOnlyProperty<ApplicationStatus>, use ReadOnlyApplicationStatusProperty.

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Boilerplate which avoids having to use generics. Instead of ReadOnlyProperty<Background>, use ReadOnlyBackgroundProperty.

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Boilerplate which avoids having to use generics. Instead of ReadOnlyProperty<Border>, use ReadOnlyBorderProperty.

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Never use this class directly. Use BorderProperty.asReadOnly to obtain a read-only version of a mutable BorderProperty.

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Boilerplate which avoids having to use generics. Instead of ReadOnlyProperty<ButtonMeaning>, use ReadOnlyButtonMeaningProperty.

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Boilerplate which avoids having to use generics. Instead of ReadOnlyProperty<ButtonType>, use ReadOnlyButtonTypeProperty.

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Boilerplate which avoids having to use generics. Instead of ReadOnlyProperty<Color>, use ReadOnlyColorProperty.

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Never use this class directly. Use ColorProperty.asReadOnly to obtain a read-only version of a mutable ColorProperty.

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Boilerplate which avoids having to use generics. Instead of ReadOnlyProperty<ContentDisplay>, use ReadOnlyContentDisplayProperty.

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Boilerplate which avoids having to use generics. Instead of ReadOnlyProperty<Edges>, use ReadOnlyEdgesProperty.

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Never use this class directly. Use EdgesProperty.asReadOnly to obtain a read-only version of a mutable EdgesProperty.

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Boilerplate which avoids having to use generics. Instead of ReadOnlyProperty<FixedFormat>, use ReadOnlyFixedFormatProperty.

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Boilerplate which avoids having to use generics. Instead of ReadOnlyProperty<Font>, use ReadOnlyFontProperty.

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Never use this class directly. Use FontProperty.asReadOnly to obtain a read-only version of a mutable FontProperty.

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Boilerplate which avoids having to use generics. Instead of ReadOnlyProperty<FontStyle>, use ReadOnlyFontStyleProperty.

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Boilerplate which avoids having to use generics. Instead of ReadOnlyProperty<HAlignment>, use ReadOnlyHAlignmentProperty.

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Boilerplate which avoids having to use generics. Instead of ReadOnlyProperty<Image>, use ReadOnlyImageProperty.

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Never use this class directly. Use ImageProperty.asReadOnly to obtain a read-only version of a mutable ImageProperty.

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Boilerplate which avoids having to use generics. Instead of ReadOnlyProperty<Indentation>, use ReadOnlyIndentationProperty.

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Boilerplate which avoids having to use generics. Instead of ReadOnlyProperty<KeyCombination>, use ReadOnlyKeyCombinationProperty.

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Boilerplate which avoids having to use generics. Instead of ReadOnlyProperty<Node>, use ReadOnlyNodeProperty.

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Never use this class directly. Use NodeProperty.asReadOnly to obtain a read-only version of a mutable NodeProperty.

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Boilerplate which avoids having to use generics.

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Boilerplate which avoids having to use generics.

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Boilerplate which avoids having to use generics.

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Boilerplate which avoids having to use generics.

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Boilerplate which avoids having to use generics.

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Boilerplate which avoids having to use generics.

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Boilerplate which avoids having to use generics.

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Boilerplate which avoids having to use generics.

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Boilerplate which avoids having to use generics. Instead of ReadOnlyProperty<Orientation>, use ReadOnlyOrientationProperty.

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Boilerplate which avoids having to use generics. Instead of ReadOnlyProperty<Restart>, use ReadOnlyRestartProperty.

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Never use this class directly. Use RestartProperty.asReadOnly to obtain a read-only version of a mutable RestartProperty.

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Boilerplate which avoids having to use generics. Instead of ReadOnlyProperty<Scene>, use ReadOnlySceneProperty.

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Never use this class directly. Use SceneProperty.asReadOnly to obtain a read-only version of a mutable SceneProperty.

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Boilerplate which avoids having to use generics. Instead of ReadOnlyProperty<ScrollBarPolicy>, use ReadOnlyScrollBarPolicyProperty.

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Boilerplate which avoids having to use generics. Instead of ReadOnlyProperty<Side>, use ReadOnlySideProperty.

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Never use this class directly. Use SideProperty.asReadOnly to obtain a read-only version of a mutable SideProperty.

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Boilerplate which avoids having to use generics. Instead of ReadOnlyProperty<SpinnerArrowPositions>, use ReadOnlySpinnerArrowPositionsProperty.

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Boilerplate which avoids having to use generics. Instead of ReadOnlyProperty<Stage>, use ReadOnlyStageProperty.

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Never use this class directly. Use StageProperty.asReadOnly to obtain a read-only version of a mutable StageProperty.

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Boilerplate which avoids having to use generics. Instead of ReadOnlyProperty<StandardCursor>, use ReadOnlyStandardCursorProperty.

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Boilerplate which avoids having to use generics. Instead of ReadOnlyProperty<TabClosingPolicy>, use ReadOnlyTabClosingPolicyProperty.

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Boilerplate which avoids having to use generics. Instead of ReadOnlyProperty<TextPosition>, use ReadOnlyTextPositionProperty.

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Boilerplate which avoids having to use generics. Instead of ReadOnlyProperty<Theme>, use ReadOnlyThemeProperty.

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Never use this class directly. Use ThemeProperty.asReadOnly to obtain a read-only version of a mutable ThemeProperty.

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Boilerplate which avoids having to use generics. Instead of ReadOnlyProperty<ToggleGroup>, use ReadOnlyToggleGroupProperty.

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Boilerplate which avoids having to use generics. Instead of ReadOnlyProperty<Toggle>, use ReadOnlyToggleProperty.

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Never use this class directly. Use ToggleProperty.asReadOnly to obtain a read-only version of a mutable ToggleProperty.

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Boilerplate which avoids having to use generics. Instead of ReadOnlyProperty<Tooltip>, use ReadOnlyTooltipProperty.

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Never use this class directly. Use TooltipProperty.asReadOnly to obtain a read-only version of a mutable TooltipProperty.

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Boilerplate which avoids having to use generics. Instead of ReadOnlyProperty<VAlignment>, use ReadOnlyVAlignmentProperty.

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Boilerplate which avoids having to use generics. Instead of Property<Restart>, use RestartProperty.

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Boilerplate which avoids having to use generics. Instead of Property<Scene>, use SceneProperty.

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Boilerplate which avoids having to use generics. Instead of Property<ScrollBarPolicy>, use ScrollBarPolicyProperty.

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class SideBinaryFunction<A, OA : ObservableValue<A>, B, OB : ObservableValue<B>>(argA: OA, argB: OB, lambda: (A, B) -> Side) : BinaryFunction<Side, A, OA, B, OB> , ObservableSide

Boilerplate which avoids having to use generics. An ObservableSide which is calculated from 2 (binary) other ObservableValues.

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Boilerplate which avoids having to use generics. Instead of Property<Side>, use SideProperty.

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class SideTernaryFunction<A, OA : ObservableValue<A>, B, OB : ObservableValue<B>, C, OC : ObservableValue<C>>(argA: OA, argB: OB, argC: OC, lambda: (A, B, C) -> Side) : TernaryFunction<Side, A, OA, B, OB, C, OC> , ObservableSide

Boilerplate which avoids having to use generics. An ObservableSide which is calculated from 3 (ternary) other ObservableValues.

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Boilerplate which avoids having to use generics. An ObservableSide which is calculated from 1 (unary) other ObservableValue.

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Boilerplate which avoids having to use generics. Instead of SimpleProperty<ActionEventHandler>, we can use SimpleActionEventHandlerProperty.

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open class SimpleActionEventProperty(initialValue: ActionEvent, bean: Any? = null, beanName: String? = null) : SimpleProperty<ActionEvent> , ActionEventProperty

Boilerplate which avoids having to use generics. Instead of SimpleProperty<ActionEvent>, we can use SimpleActionEventProperty.

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open class SimpleAlignmentProperty(initialValue: Alignment, bean: Any? = null, beanName: String? = null) : SimpleProperty<Alignment> , AlignmentProperty

Boilerplate which avoids having to use generics. Instead of SimpleProperty<Alignment>, we can use SimpleAlignmentProperty.

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Boilerplate which avoids having to use generics. Instead of SimpleProperty<ApplicationStatus>, we can use SimpleApplicationStatusProperty.

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open class SimpleBackgroundProperty(initialValue: Background, bean: Any? = null, beanName: String? = null) : SimpleProperty<Background> , BackgroundProperty

Boilerplate which avoids having to use generics. Instead of SimpleProperty<Background>, we can use SimpleBackgroundProperty.

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open class SimpleBorderProperty(initialValue: Border, bean: Any? = null, beanName: String? = null) : SimpleProperty<Border> , BorderProperty

Boilerplate which avoids having to use generics. Instead of SimpleProperty<Border>, we can use SimpleBorderProperty.

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open class SimpleButtonMeaningProperty(initialValue: ButtonMeaning, bean: Any? = null, beanName: String? = null) : SimpleProperty<ButtonMeaning> , ButtonMeaningProperty

Boilerplate which avoids having to use generics. Instead of SimpleProperty<ButtonMeaning>, we can use SimpleButtonMeaningProperty.

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open class SimpleButtonTypeProperty(initialValue: ButtonType, bean: Any? = null, beanName: String? = null) : SimpleProperty<ButtonType> , ButtonTypeProperty

Boilerplate which avoids having to use generics. Instead of SimpleProperty<ButtonType>, we can use SimpleButtonTypeProperty.

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open class SimpleColorProperty(initialValue: Color, bean: Any? = null, beanName: String? = null) : SimpleProperty<Color> , ColorProperty

Boilerplate which avoids having to use generics. Instead of SimpleProperty<Color>, we can use SimpleColorProperty.

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open class SimpleContentDisplayProperty(initialValue: ContentDisplay, bean: Any? = null, beanName: String? = null) : SimpleProperty<ContentDisplay> , ContentDisplayProperty

Boilerplate which avoids having to use generics. Instead of SimpleProperty<ContentDisplay>, we can use SimpleContentDisplayProperty.

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open class SimpleEdgesProperty(initialValue: Edges, bean: Any? = null, beanName: String? = null) : SimpleProperty<Edges> , EdgesProperty

Boilerplate which avoids having to use generics. Instead of SimpleProperty<Edges>, we can use SimpleEdgesProperty.

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open class SimpleFixedFormatProperty(initialValue: FixedFormat, bean: Any? = null, beanName: String? = null) : SimpleProperty<FixedFormat> , FixedFormatProperty

Boilerplate which avoids having to use generics. Instead of SimpleProperty<FixedFormat>, we can use SimpleFixedFormatProperty.

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open class SimpleFontProperty(initialValue: Font, bean: Any? = null, beanName: String? = null) : SimpleProperty<Font> , FontProperty

Boilerplate which avoids having to use generics. Instead of SimpleProperty<Font>, we can use SimpleFontProperty.

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open class SimpleFontStyleProperty(initialValue: FontStyle, bean: Any? = null, beanName: String? = null) : SimpleProperty<FontStyle> , FontStyleProperty

Boilerplate which avoids having to use generics. Instead of SimpleProperty<FontStyle>, we can use SimpleFontStyleProperty.

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open class SimpleHAlignmentProperty(initialValue: HAlignment, bean: Any? = null, beanName: String? = null) : SimpleProperty<HAlignment> , HAlignmentProperty

Boilerplate which avoids having to use generics. Instead of SimpleProperty<HAlignment>, we can use SimpleHAlignmentProperty.

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open class SimpleImageProperty(initialValue: Image, bean: Any? = null, beanName: String? = null) : SimpleProperty<Image> , ImageProperty

Boilerplate which avoids having to use generics. Instead of SimpleProperty<Image>, we can use SimpleImageProperty.

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open class SimpleIndentationProperty(initialValue: Indentation, bean: Any? = null, beanName: String? = null) : SimpleProperty<Indentation> , IndentationProperty

Boilerplate which avoids having to use generics. Instead of SimpleProperty<Indentation>, we can use SimpleIndentationProperty.

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open class SimpleKeyCombinationProperty(initialValue: KeyCombination, bean: Any? = null, beanName: String? = null) : SimpleProperty<KeyCombination> , KeyCombinationProperty

Boilerplate which avoids having to use generics. Instead of SimpleProperty<KeyCombination>, we can use SimpleKeyCombinationProperty.

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open class SimpleNodeProperty(initialValue: Node, bean: Any? = null, beanName: String? = null) : SimpleProperty<Node> , NodeProperty

Boilerplate which avoids having to use generics. Instead of SimpleProperty<Node>, we can use SimpleNodeProperty.

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Boilerplate which avoids having to use generics.

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open class SimpleOptionalActionEventProperty(initialValue: ActionEvent?, bean: Any? = null, beanName: String? = null) : SimpleProperty<ActionEvent?> , OptionalActionEventProperty

Boilerplate which avoids having to use generics.

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open class SimpleOptionalAlignmentProperty(initialValue: Alignment?, bean: Any? = null, beanName: String? = null) : SimpleProperty<Alignment?> , OptionalAlignmentProperty

Boilerplate which avoids having to use generics.

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Boilerplate which avoids having to use generics.

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open class SimpleOptionalBackgroundProperty(initialValue: Background?, bean: Any? = null, beanName: String? = null) : SimpleProperty<Background?> , OptionalBackgroundProperty

Boilerplate which avoids having to use generics.

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open class SimpleOptionalBorderProperty(initialValue: Border?, bean: Any? = null, beanName: String? = null) : SimpleProperty<Border?> , OptionalBorderProperty

Boilerplate which avoids having to use generics.

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open class SimpleOptionalButtonTypeProperty(initialValue: ButtonType?, bean: Any? = null, beanName: String? = null) : SimpleProperty<ButtonType?> , OptionalButtonTypeProperty

Boilerplate which avoids having to use generics.

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open class SimpleOptionalColorProperty(initialValue: Color?, bean: Any? = null, beanName: String? = null) : SimpleProperty<Color?> , OptionalColorProperty

Boilerplate which avoids having to use generics.

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Boilerplate which avoids having to use generics.

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open class SimpleOptionalEdgesProperty(initialValue: Edges?, bean: Any? = null, beanName: String? = null) : SimpleProperty<Edges?> , OptionalEdgesProperty

Boilerplate which avoids having to use generics.

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open class SimpleOptionalFixedFormatProperty(initialValue: FixedFormat?, bean: Any? = null, beanName: String? = null) : SimpleProperty<FixedFormat?> , OptionalFixedFormatProperty

Boilerplate which avoids having to use generics.

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open class SimpleOptionalFontProperty(initialValue: Font?, bean: Any? = null, beanName: String? = null) : SimpleProperty<Font?> , OptionalFontProperty

Boilerplate which avoids having to use generics.

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open class SimpleOptionalHAlignmentProperty(initialValue: HAlignment?, bean: Any? = null, beanName: String? = null) : SimpleProperty<HAlignment?> , OptionalHAlignmentProperty

Boilerplate which avoids having to use generics.

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open class SimpleOptionalImageProperty(initialValue: Image?, bean: Any? = null, beanName: String? = null) : SimpleProperty<Image?> , OptionalImageProperty

Boilerplate which avoids having to use generics.

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Boilerplate which avoids having to use generics.

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open class SimpleOptionalNodeProperty(initialValue: Node?, bean: Any? = null, beanName: String? = null) : SimpleProperty<Node?> , OptionalNodeProperty

Boilerplate which avoids having to use generics.

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open class SimpleOptionalOrientationProperty(initialValue: Orientation?, bean: Any? = null, beanName: String? = null) : SimpleProperty<Orientation?> , OptionalOrientationProperty

Boilerplate which avoids having to use generics.

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open class SimpleOptionalRestartProperty(initialValue: Restart?, bean: Any? = null, beanName: String? = null) : SimpleProperty<Restart?> , OptionalRestartProperty

Boilerplate which avoids having to use generics.

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open class SimpleOptionalSceneProperty(initialValue: Scene?, bean: Any? = null, beanName: String? = null) : SimpleProperty<Scene?> , OptionalSceneProperty

Boilerplate which avoids having to use generics.

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open class SimpleOptionalSideProperty(initialValue: Side?, bean: Any? = null, beanName: String? = null) : SimpleProperty<Side?> , OptionalSideProperty

Boilerplate which avoids having to use generics.

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open class SimpleOptionalStageProperty(initialValue: Stage?, bean: Any? = null, beanName: String? = null) : SimpleProperty<Stage?> , OptionalStageProperty

Boilerplate which avoids having to use generics.

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open class SimpleOptionalTextPositionProperty(initialValue: TextPosition?, bean: Any? = null, beanName: String? = null) : SimpleProperty<TextPosition?> , OptionalTextPositionProperty

Boilerplate which avoids having to use generics.

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open class SimpleOptionalToggleGroupProperty(initialValue: ToggleGroup?, bean: Any? = null, beanName: String? = null) : SimpleProperty<ToggleGroup?> , OptionalToggleGroupProperty

Boilerplate which avoids having to use generics.

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open class SimpleOptionalToggleProperty(initialValue: Toggle?, bean: Any? = null, beanName: String? = null) : SimpleProperty<Toggle?> , OptionalToggleProperty

Boilerplate which avoids having to use generics.

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open class SimpleOptionalTooltipProperty(initialValue: Tooltip?, bean: Any? = null, beanName: String? = null) : SimpleProperty<Tooltip?> , OptionalTooltipProperty

Boilerplate which avoids having to use generics.

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open class SimpleOptionalVAlignmentProperty(initialValue: VAlignment?, bean: Any? = null, beanName: String? = null) : SimpleProperty<VAlignment?> , OptionalVAlignmentProperty

Boilerplate which avoids having to use generics.

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open class SimpleOrientationProperty(initialValue: Orientation, bean: Any? = null, beanName: String? = null) : SimpleProperty<Orientation> , OrientationProperty

Boilerplate which avoids having to use generics. Instead of SimpleProperty<Orientation>, we can use SimpleOrientationProperty.

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open class SimpleRestartProperty(initialValue: Restart, bean: Any? = null, beanName: String? = null) : SimpleProperty<Restart> , RestartProperty

Boilerplate which avoids having to use generics. Instead of SimpleProperty<Restart>, we can use SimpleRestartProperty.

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open class SimpleSceneProperty(initialValue: Scene, bean: Any? = null, beanName: String? = null) : SimpleProperty<Scene> , SceneProperty

Boilerplate which avoids having to use generics. Instead of SimpleProperty<Scene>, we can use SimpleSceneProperty.

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open class SimpleScrollBarPolicyProperty(initialValue: ScrollBarPolicy, bean: Any? = null, beanName: String? = null) : SimpleProperty<ScrollBarPolicy> , ScrollBarPolicyProperty

Boilerplate which avoids having to use generics. Instead of SimpleProperty<ScrollBarPolicy>, we can use SimpleScrollBarPolicyProperty.

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open class SimpleSideProperty(initialValue: Side, bean: Any? = null, beanName: String? = null) : SimpleProperty<Side> , SideProperty

Boilerplate which avoids having to use generics. Instead of SimpleProperty<Side>, we can use SimpleSideProperty.

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Boilerplate which avoids having to use generics. Instead of SimpleProperty<SpinnerArrowPositions>, we can use SimpleSpinnerArrowPositionsProperty.

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open class SimpleStageProperty(initialValue: Stage, bean: Any? = null, beanName: String? = null) : SimpleProperty<Stage> , StageProperty

Boilerplate which avoids having to use generics. Instead of SimpleProperty<Stage>, we can use SimpleStageProperty.

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open class SimpleStandardCursorProperty(initialValue: StandardCursor, bean: Any? = null, beanName: String? = null) : SimpleProperty<StandardCursor> , StandardCursorProperty

Boilerplate which avoids having to use generics. Instead of SimpleProperty<StandardCursor>, we can use SimpleStandardCursorProperty.

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Boilerplate which avoids having to use generics. Instead of SimpleProperty<TabClosingPolicy>, we can use SimpleTabClosingPolicyProperty.

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open class SimpleTextPositionProperty(initialValue: TextPosition, bean: Any? = null, beanName: String? = null) : SimpleProperty<TextPosition> , TextPositionProperty

Boilerplate which avoids having to use generics. Instead of SimpleProperty<TextPosition>, we can use SimpleTextPositionProperty.

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open class SimpleThemeProperty(initialValue: Theme, bean: Any? = null, beanName: String? = null) : SimpleProperty<Theme> , ThemeProperty

Boilerplate which avoids having to use generics. Instead of SimpleProperty<Theme>, we can use SimpleThemeProperty.

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open class SimpleToggleGroupProperty(initialValue: ToggleGroup, bean: Any? = null, beanName: String? = null) : SimpleProperty<ToggleGroup> , ToggleGroupProperty

Boilerplate which avoids having to use generics. Instead of SimpleProperty<ToggleGroup>, we can use SimpleToggleGroupProperty.

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open class SimpleToggleProperty(initialValue: Toggle, bean: Any? = null, beanName: String? = null) : SimpleProperty<Toggle> , ToggleProperty

Boilerplate which avoids having to use generics. Instead of SimpleProperty<Toggle>, we can use SimpleToggleProperty.

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open class SimpleTooltipProperty(initialValue: Tooltip, bean: Any? = null, beanName: String? = null) : SimpleProperty<Tooltip> , TooltipProperty

Boilerplate which avoids having to use generics. Instead of SimpleProperty<Tooltip>, we can use SimpleTooltipProperty.

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open class SimpleVAlignmentProperty(initialValue: VAlignment, bean: Any? = null, beanName: String? = null) : SimpleProperty<VAlignment> , VAlignmentProperty

Boilerplate which avoids having to use generics. Instead of SimpleProperty<VAlignment>, we can use SimpleVAlignmentProperty.

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Boilerplate which avoids having to use generics. Instead of Property<SpinnerArrowPositions>, use SpinnerArrowPositionsProperty.

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Boilerplate which avoids having to use generics. Instead of Property<Stage>, use StageProperty.

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Boilerplate which avoids having to use generics. An ObservableStandardCursor which is calculated from 2 (binary) other ObservableValues.

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Boilerplate which avoids having to use generics. Instead of Property<StandardCursor>, use StandardCursorProperty.

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Boilerplate which avoids having to use generics. An ObservableStandardCursor which is calculated from 3 (ternary) other ObservableValues.

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Boilerplate which avoids having to use generics. An ObservableStandardCursor which is calculated from 1 (unary) other ObservableValue.

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class StylableAlignmentProperty(initialValue: Alignment, bean: Any? = null, beanName: String? = null) : SimpleStylableProperty<Alignment> , AlignmentProperty

Boilerplate which avoids having to use generics.

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class StylableBackgroundProperty(initialValue: Background, bean: Any? = null, beanName: String? = null) : SimpleStylableProperty<Background> , BackgroundProperty

Boilerplate which avoids having to use generics.

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class StylableBooleanProperty(initialValue: Boolean, bean: Any? = null, beanName: String? = null) : SimpleStylableProperty<Boolean> , BooleanProperty

Boilerplate which avoids having to use generics.

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class StylableBorderProperty(initialValue: Border, bean: Any? = null, beanName: String? = null) : SimpleStylableProperty<Border> , BorderProperty

Boilerplate which avoids having to use generics.

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class StylableColorProperty(initialValue: Color, bean: Any? = null, beanName: String? = null) : SimpleStylableProperty<Color> , ColorProperty

Boilerplate which avoids having to use generics.

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Boilerplate which avoids having to use generics.

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class StylableEdgesProperty(initialValue: Edges, bean: Any? = null, beanName: String? = null) : SimpleStylableProperty<Edges> , EdgesProperty

Boilerplate which avoids having to use generics.

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class StylableFloatProperty(initialValue: Float, bean: Any? = null, beanName: String? = null) : SimpleStylableProperty<Float> , FloatProperty

Boilerplate which avoids having to use generics.

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class StylableFontProperty(initialValue: Font, bean: Any? = null, beanName: String? = null) : SimpleStylableProperty<Font> , FontProperty

Boilerplate which avoids having to use generics.

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class StylableHAlignmentProperty(initialValue: HAlignment, bean: Any? = null, beanName: String? = null) : SimpleStylableProperty<HAlignment> , HAlignmentProperty

Boilerplate which avoids having to use generics.

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class StylableImageProperty(initialValue: Image, bean: Any? = null, beanName: String? = null) : SimpleStylableProperty<Image> , ImageProperty

Boilerplate which avoids having to use generics.

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class StylableIntProperty(initialValue: Int, bean: Any? = null, beanName: String? = null) : SimpleStylableProperty<Int> , IntProperty

Boilerplate which avoids having to use generics.

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class StylableNodeProperty(initialValue: Node, bean: Any? = null, beanName: String? = null) : SimpleStylableProperty<Node> , NodeProperty

Boilerplate which avoids having to use generics.

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Boilerplate which avoids having to use generics.

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Boilerplate which avoids having to use generics.

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class StylableOptionalBooleanProperty(initialValue: Boolean?, bean: Any? = null, beanName: String? = null) : SimpleStylableProperty<Boolean?> , OptionalBooleanProperty

Boilerplate which avoids having to use generics.

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class StylableOptionalBorderProperty(initialValue: Border?, bean: Any? = null, beanName: String? = null) : SimpleStylableProperty<Border?> , OptionalBorderProperty

Boilerplate which avoids having to use generics.

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class StylableOptionalColorProperty(initialValue: Color?, bean: Any? = null, beanName: String? = null) : SimpleStylableProperty<Color?> , OptionalColorProperty

Boilerplate which avoids having to use generics.

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Boilerplate which avoids having to use generics.

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class StylableOptionalEdgesProperty(initialValue: Edges?, bean: Any? = null, beanName: String? = null) : SimpleStylableProperty<Edges?> , OptionalEdgesProperty

Boilerplate which avoids having to use generics.

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class StylableOptionalFloatProperty(initialValue: Float?, bean: Any? = null, beanName: String? = null) : SimpleStylableProperty<Float?> , OptionalFloatProperty

Boilerplate which avoids having to use generics.

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class StylableOptionalFontProperty(initialValue: Font?, bean: Any? = null, beanName: String? = null) : SimpleStylableProperty<Font?> , OptionalFontProperty

Boilerplate which avoids having to use generics.

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Boilerplate which avoids having to use generics.

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class StylableOptionalImageProperty(initialValue: Image?, bean: Any? = null, beanName: String? = null) : SimpleStylableProperty<Image?> , OptionalImageProperty

Boilerplate which avoids having to use generics.

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class StylableOptionalIntProperty(initialValue: Int?, bean: Any? = null, beanName: String? = null) : SimpleStylableProperty<Int?> , OptionalIntProperty

Boilerplate which avoids having to use generics.

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class StylableOptionalNodeProperty(initialValue: Node?, bean: Any? = null, beanName: String? = null) : SimpleStylableProperty<Node?> , OptionalNodeProperty

Boilerplate which avoids having to use generics.

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Boilerplate which avoids having to use generics.

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class StylableOptionalSideProperty(initialValue: Side?, bean: Any? = null, beanName: String? = null) : SimpleStylableProperty<Side?> , OptionalSideProperty

Boilerplate which avoids having to use generics.

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class StylableOptionalStringProperty(initialValue: String?, bean: Any? = null, beanName: String? = null) : SimpleStylableProperty<String?> , OptionalStringProperty

Boilerplate which avoids having to use generics.

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Boilerplate which avoids having to use generics.

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class StylableOrientationProperty(initialValue: Orientation, bean: Any? = null, beanName: String? = null) : SimpleStylableProperty<Orientation> , OrientationProperty

Boilerplate which avoids having to use generics.

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Boilerplate which avoids having to use generics.

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class StylableSideProperty(initialValue: Side, bean: Any? = null, beanName: String? = null) : SimpleStylableProperty<Side> , SideProperty

Boilerplate which avoids having to use generics.

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Boilerplate which avoids having to use generics.

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class StylableStringProperty(initialValue: String, bean: Any? = null, beanName: String? = null) : SimpleStylableProperty<String> , StringProperty

Boilerplate which avoids having to use generics.

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Boilerplate which avoids having to use generics.

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class StylableVAlignmentProperty(initialValue: VAlignment, bean: Any? = null, beanName: String? = null) : SimpleStylableProperty<VAlignment> , VAlignmentProperty

Boilerplate which avoids having to use generics.

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Boilerplate which avoids having to use generics. Instead of Property<TabClosingPolicy>, use TabClosingPolicyProperty.

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Boilerplate which avoids having to use generics. An ObservableTextPosition which is calculated from 2 (binary) other ObservableValues.

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Boilerplate which avoids having to use generics. Instead of Property<TextPosition>, use TextPositionProperty.

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Boilerplate which avoids having to use generics. An ObservableTextPosition which is calculated from 3 (ternary) other ObservableValues.

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Boilerplate which avoids having to use generics. An ObservableTextPosition which is calculated from 1 (unary) other ObservableValue.

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class ThemeBinaryFunction<A, OA : ObservableValue<A>, B, OB : ObservableValue<B>>(argA: OA, argB: OB, lambda: (A, B) -> Theme) : BinaryFunction<Theme, A, OA, B, OB> , ObservableTheme

Boilerplate which avoids having to use generics. An ObservableTheme which is calculated from 2 (binary) other ObservableValues.

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Boilerplate which avoids having to use generics. Instead of Property<Theme>, use ThemeProperty.

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class ThemeTernaryFunction<A, OA : ObservableValue<A>, B, OB : ObservableValue<B>, C, OC : ObservableValue<C>>(argA: OA, argB: OB, argC: OC, lambda: (A, B, C) -> Theme) : TernaryFunction<Theme, A, OA, B, OB, C, OC> , ObservableTheme

Boilerplate which avoids having to use generics. An ObservableTheme which is calculated from 3 (ternary) other ObservableValues.

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Boilerplate which avoids having to use generics. An ObservableTheme which is calculated from 1 (unary) other ObservableValue.

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Boilerplate which avoids having to use generics. Instead of Property<ToggleGroup>, use ToggleGroupProperty.

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Boilerplate which avoids having to use generics. Instead of Property<Toggle>, use ToggleProperty.

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Boilerplate which avoids having to use generics. Instead of Property<Tooltip>, use TooltipProperty.

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Boilerplate which avoids having to use generics. Instead of ValidatedProperty<TextPosition>, we can use ValidatedTextPositionProperty.

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Boilerplate which avoids having to use generics. An ObservableVAlignment which is calculated from 2 (binary) other ObservableValues.

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Boilerplate which avoids having to use generics. Instead of Property<VAlignment>, use VAlignmentProperty.

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Boilerplate which avoids having to use generics. An ObservableVAlignment which is calculated from 3 (ternary) other ObservableValues.

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Boilerplate which avoids having to use generics. An ObservableVAlignment which is calculated from 1 (unary) other ObservableValue.

Functions

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A Kotlin delegate to create a ActionEventProperty (the implementation will be a SimpleActionEventProperty. Typical usage :

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A Kotlin delegate to create a AlignmentProperty (the implementation will be a SimpleAlignmentProperty. Typical usage :

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A Kotlin delegate to create a ApplicationStatusProperty (the implementation will be a SimpleApplicationStatusProperty. Typical usage :

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A Kotlin delegate to create a BackgroundProperty (the implementation will be a SimpleBackgroundProperty. Typical usage :

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A Kotlin delegate to create a BorderProperty (the implementation will be a SimpleBorderProperty. Typical usage :

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A Kotlin delegate to create a ButtonMeaningProperty (the implementation will be a SimpleButtonMeaningProperty. Typical usage :

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A Kotlin delegate to create a ButtonTypeProperty (the implementation will be a SimpleButtonTypeProperty. Typical usage :

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A Kotlin delegate to create a ColorProperty (the implementation will be a SimpleColorProperty. Typical usage :

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A Kotlin delegate to create a ContentDisplayProperty (the implementation will be a SimpleContentDisplayProperty. Typical usage :

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A Kotlin delegate to create a EdgesProperty (the implementation will be a SimpleEdgesProperty. Typical usage :

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A Kotlin delegate to create a FixedFormatProperty (the implementation will be a SimpleFixedFormatProperty. Typical usage :

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A Kotlin delegate to create a FontProperty (the implementation will be a SimpleFontProperty. Typical usage :

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A Kotlin delegate to create a FontStyleProperty (the implementation will be a SimpleFontStyleProperty. Typical usage :

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A Kotlin delegate to create a HAlignmentProperty (the implementation will be a SimpleHAlignmentProperty. Typical usage :

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A Kotlin delegate to create a ImageProperty (the implementation will be a SimpleImageProperty. Typical usage :

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A Kotlin delegate to create a IndentationProperty (the implementation will be a SimpleIndentationProperty. Typical usage :

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A Kotlin delegate to create a KeyCombinationProperty (the implementation will be a SimpleKeyCombinationProperty. Typical usage :

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A Kotlin delegate to create a NodeProperty (the implementation will be a SimpleNodeProperty. Typical usage :

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A Kotlin delegate to create an OptionalActionEventProperty (the implementation will be a SimpleOptionalActionEventProperty. Typical usage :

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A Kotlin delegate to create an OptionalAlignmentProperty (the implementation will be a SimpleOptionalAlignmentProperty. Typical usage :

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A Kotlin delegate to create an OptionalBackgroundProperty (the implementation will be a SimpleOptionalBackgroundProperty. Typical usage :

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A Kotlin delegate to create an OptionalBorderProperty (the implementation will be a SimpleOptionalBorderProperty. Typical usage :

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A Kotlin delegate to create an OptionalButtonTypeProperty (the implementation will be a SimpleOptionalButtonTypeProperty. Typical usage :

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A Kotlin delegate to create an OptionalColorProperty (the implementation will be a SimpleOptionalColorProperty. Typical usage :

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A Kotlin delegate to create an OptionalEdgesProperty (the implementation will be a SimpleOptionalEdgesProperty. Typical usage :

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A Kotlin delegate to create an OptionalFixedFormatProperty (the implementation will be a SimpleOptionalFixedFormatProperty. Typical usage :

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A Kotlin delegate to create an OptionalFontProperty (the implementation will be a SimpleOptionalFontProperty. Typical usage :

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A Kotlin delegate to create an OptionalHAlignmentProperty (the implementation will be a SimpleOptionalHAlignmentProperty. Typical usage :

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A Kotlin delegate to create an OptionalImageProperty (the implementation will be a SimpleOptionalImageProperty. Typical usage :

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A Kotlin delegate to create an OptionalNodeProperty (the implementation will be a SimpleOptionalNodeProperty. Typical usage :

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A Kotlin delegate to create an OptionalOrientationProperty (the implementation will be a SimpleOptionalOrientationProperty. Typical usage :

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A Kotlin delegate to create an OptionalRestartProperty (the implementation will be a SimpleOptionalRestartProperty. Typical usage :

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A Kotlin delegate to create an OptionalSceneProperty (the implementation will be a SimpleOptionalSceneProperty. Typical usage :

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A Kotlin delegate to create an OptionalSideProperty (the implementation will be a SimpleOptionalSideProperty. Typical usage :

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A Kotlin delegate to create an OptionalStageProperty (the implementation will be a SimpleOptionalStageProperty. Typical usage :

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A Kotlin delegate to create an OptionalTextPositionProperty (the implementation will be a SimpleOptionalTextPositionProperty. Typical usage :

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A Kotlin delegate to create an OptionalToggleGroupProperty (the implementation will be a SimpleOptionalToggleGroupProperty. Typical usage :

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A Kotlin delegate to create an OptionalToggleProperty (the implementation will be a SimpleOptionalToggleProperty. Typical usage :

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A Kotlin delegate to create an OptionalTooltipProperty (the implementation will be a SimpleOptionalTooltipProperty. Typical usage :

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A Kotlin delegate to create an OptionalVAlignmentProperty (the implementation will be a SimpleOptionalVAlignmentProperty. Typical usage :

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A Kotlin delegate to create a OrientationProperty (the implementation will be a SimpleOrientationProperty. Typical usage :

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A Kotlin delegate to create a RestartProperty (the implementation will be a SimpleRestartProperty. Typical usage :

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A Kotlin delegate to create a SceneProperty (the implementation will be a SimpleSceneProperty. Typical usage :

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A Kotlin delegate to create a ScrollBarPolicyProperty (the implementation will be a SimpleScrollBarPolicyProperty. Typical usage :

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A Kotlin delegate to create a SideProperty (the implementation will be a SimpleSideProperty. Typical usage :

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A Kotlin delegate to create a StageProperty (the implementation will be a SimpleStageProperty. Typical usage :

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A Kotlin delegate to create a StandardCursorProperty (the implementation will be a SimpleStandardCursorProperty. Typical usage :

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A Kotlin delegate to create a TabClosingPolicyProperty (the implementation will be a SimpleTabClosingPolicyProperty. Typical usage :

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A Kotlin delegate to create a TextPositionProperty (the implementation will be a SimpleTextPositionProperty. Typical usage :

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A Kotlin delegate to create a ThemeProperty (the implementation will be a SimpleThemeProperty. Typical usage :

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A Kotlin delegate to create a ToggleGroupProperty (the implementation will be a SimpleToggleGroupProperty. Typical usage :

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A Kotlin delegate to create a ToggleProperty (the implementation will be a SimpleToggleProperty. Typical usage :

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A Kotlin delegate to create a TooltipProperty (the implementation will be a SimpleTooltipProperty. Typical usage :

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A Kotlin delegate to create a VAlignmentProperty (the implementation will be a SimpleVAlignmentProperty. Typical usage :