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Locked-down Games / node_modules / ws / lib / limiter.js

'use strict';

const kDone = Symbol('kDone');
const kRun = Symbol('kRun');

/**
 * A very simple job queue with adjustable concurrency. Adapted from
 * https://github.com/STRML/async-limiter
 */
class Limiter {
  /**
   * Creates a new `Limiter`.
   *
   * @param {Number} concurrency The maximum number of jobs allowed to run
   *     concurrently
   */
  constructor(concurrency) {
    this[kDone] = () => {
      this.pending--;
      this[kRun]();
    };
    this.concurrency = concurrency || Infinity;
    this.jobs = [];
    this.pending = 0;
  }

  /**
   * Adds a job to the queue.
   *
   * @public
   */
  add(job) {
    this.jobs.push(job);
    this[kRun]();
  }

  /**
   * Removes a job from the queue and runs it if possible.
   *
   * @private
   */
  [kRun]() {
    if (this.pending === this.concurrency) return;

    if (this.jobs.length) {
      const job = this.jobs.shift();

      this.pending++;
      job(this[kDone]);
    }
  }
}

module.exports = Limiter;