/Games/ReactionBall.foocad
Head over to [https://www.thingiverse.com/thing:1040716] and download the stl files for the ball(s) you are interested in. Set "ballName" appropriately.
Then generate the gcode for each "pieceNumber" 0..7
Note, because the stl files above are so detailed, it takes quite a while to build.
include Sphere8.foocad class ReactionBall : Sphere8 { @Custom var ballName = "ReactionBall_1" val stlBall = STLParser().parseFile( "reactionBalls/${ballName}.stl" ).center() override fun ball() : Shape3d { return stlBall.scale( diameter / stlBall.size.x ) } override fun build() = stlBall }