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Games Cupboard / build / js / node_modules / @nodelib / fs.scandir / out / adapters / fs.js

"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.createFileSystemAdapter = exports.FILE_SYSTEM_ADAPTER = void 0;
const fs = require("fs");
exports.FILE_SYSTEM_ADAPTER = {
    lstat: fs.lstat,
    stat: fs.stat,
    lstatSync: fs.lstatSync,
    statSync: fs.statSync,
    readdir: fs.readdir,
    readdirSync: fs.readdirSync
};
function createFileSystemAdapter(fsMethods) {
    if (fsMethods === undefined) {
        return exports.FILE_SYSTEM_ADAPTER;
    }
    return Object.assign(Object.assign({}, exports.FILE_SYSTEM_ADAPTER), fsMethods);
}
exports.createFileSystemAdapter = createFileSystemAdapter;