package uk.co.nickthecoder.gamescupboard.server.games
import uk.co.nickthecoder.gamescupboard.common.*
import uk.co.nickthecoder.gamescupboard.server.*
private val redPoint = SpecialPoint("redCounters", 737, 195)
private val bluePoint = SpecialPoint("redCounters", 800 - 737, 600 - 195)
private val hexArea = SpecialArea(
"hexGrid", AreaType.PUBLIC, 7, 67, 800, 75 + 42 * 11,
HexSnap(49.3, 42.7)
)
val normalHexVariation = GameVariation(
"hex",
"Hex",
minPlayers = 2,
maxPlayers = 2,
grids = listOf(),
backgroundObjects = listOf(
ImageObject(-1, 400, 300, path = "backgrounds/khaki.jpg", draggable = false),
ImageObject(-2, 400, 300, path = "hexBoard.png", draggable = false)
),
playingObjects = listOf(
ImageObject(0, redPoint.x, redPoint.y, path = "hexRed.png").apply { regen = true },
ImageObject(1, redPoint.x, redPoint.y, path = "hexRed.png").apply { regen = true },
ImageObject(2, bluePoint.x, bluePoint.y, path = "hexBlue.png").apply { regen = true },
ImageObject(3, bluePoint.x, bluePoint.y, path = "hexBlue.png").apply { regen = true }
),
specialAreas = listOf(hexArea),
specialPoints = listOf(redPoint, bluePoint),
avatarPositions = FixedAvatarPositions(
listOf(
Vector2i(playingAreaWidth - 70, playingAreaHeight - 500),
Vector2i(70, 500)
),
listOf(0, 2)
)
)
val hex = GameType(
"hex", "Hex", "hex.png",
listOf(normalHexVariation)
)