focusAcceptableProperty
If a mouse is clicked on a node, should it request the focus? For controls which can be read-only
(such as TextArea / TextField), we may want to jump over them when pressing Tab
(i.e. focusTraversable = false), but if the are clicked, then they should accept input focus. The user may wish to select, and copy part of the text.
Typically, when clicked, a node should navigate up the scene graph to find the first focusAcceptable
Node. e.g. the up/down buttons in a Spinner
should cause the Spinner
to gain focus, not the button. Similarly to the container
of a TextArea
, the container
should never have focus itself.