idleFramePeriod

The duration (in milliseconds) of one cycle in glok's main event loop when idle. The default value is 100ms.

NOTE. Decreasing this will NOT make the application run faster!

It will NOT affect the lag/speed of redraws that are caused by user input (such as mouse/keyboard events).

In general, this will only affect the resolution of GlokTimers.

For example, suppose you set up a GlokTimer for an animation, with a period of 1/60th of a second. The animation will not exceed 10 FSP, unless you decrease idleFramePeriod.

When not idle (e.g. when the user is moving the mouse), this will have no effect. Mouse events are always processed as quickly as possible. i.e. bound by the speed of a single thread of the CPU.