OptionalNodeBinaryFunction
class OptionalNodeBinaryFunction<A, OA : ObservableValue<A>, B, OB : ObservableValue<B>>(argA: OA, argB: OB, lambda: (A, B) -> Node?) : BinaryFunction<Node?, A, OA, B, OB> , ObservableOptionalNode
Boilerplate which avoids having to use generics.
Similar to NodeBinaryFunction, but the value can also be null
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Constructors
Properties
Functions
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open fun addBindChangeListener(lambda: (ObservableValue<Node?>, Node?, Node?) -> Unit): ChangeListener<Node?, ObservableValue<Node?>>
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open fun addChangeListener(lambda: (ObservableValue<Node?>, Node?, Node?) -> Unit): ChangeListener<Node?, ObservableValue<Node?>>
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open fun addWeakChangeListener(lambda: (ObservableValue<Node?>, Node?, Node?) -> Unit): ChangeListener<Node?, ObservableValue<Node?>>
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