OrientationTernaryFunction
class OrientationTernaryFunction<A, OA : ObservableValue<A>, B, OB : ObservableValue<B>, C, OC : ObservableValue<C>>(argA: OA, argB: OB, argC: OC, lambda: (A, B, C) -> Orientation) : TernaryFunction<Orientation, A, OA, B, OB, C, OC> , ObservableOrientation
Boilerplate which avoids having to use generics. An ObservableOrientation which is calculated from 3 (ternary) other ObservableValues.
See BinaryFunction (PropertyFunctions).
Properties
Functions
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open override fun addBindChangeListener(listener: ChangeListener<Orientation, ObservableValue<Orientation>>)
open fun addBindChangeListener(lambda: (ObservableValue<Orientation>, Orientation, Orientation) -> Unit): ChangeListener<Orientation, ObservableValue<Orientation>>
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open override fun addChangeListener(listener: ChangeListener<Orientation, ObservableValue<Orientation>>)
open fun addChangeListener(lambda: (ObservableValue<Orientation>, Orientation, Orientation) -> Unit): ChangeListener<Orientation, ObservableValue<Orientation>>
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open fun addWeakChangeListener(lambda: (ObservableValue<Orientation>, Orientation, Orientation) -> Unit): ChangeListener<Orientation, ObservableValue<Orientation>>
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open override fun removeChangeListener(listener: ChangeListener<Orientation, ObservableValue<Orientation>>)
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