SimpleSceneProperty
open class SimpleSceneProperty(initialValue: Scene, bean: Any? = null, beanName: String? = null) : SimpleProperty<Scene> , SceneProperty
Boilerplate which avoids having to use generics. Instead of SimpleProperty<Scene>
, we can use SimpleSceneProperty
.
Properties
Functions
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open fun addBindChangeListener(lambda: (ObservableValue<Scene>, Scene, Scene) -> Unit): ChangeListener<Scene, ObservableValue<Scene>>
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open fun addChangeListener(lambda: (ObservableValue<Scene>, Scene, Scene) -> Unit): ChangeListener<Scene, ObservableValue<Scene>>
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open fun addWeakChangeListener(lambda: (ObservableValue<Scene>, Scene, Scene) -> Unit): ChangeListener<Scene, ObservableValue<Scene>>
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Returns a read-only view of this mutable SceneProperty. Typical usage :
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open override fun <B> bidirectionalBind(other: Property<B>, converter: Converter<Scene, B>): BidirectionalBind
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