TextPositionUnaryFunction
class TextPositionUnaryFunction<A, OA : ObservableValue<A>>(argA: OA, lambda: (A) -> TextPosition) : UnaryFunction<TextPosition, A, OA> , ObservableTextPosition
Boilerplate which avoids having to use generics. An ObservableTextPosition which is calculated from 1 (unary) other ObservableValue.
See UnaryFunction (PropertyFunctions).
Functions
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open override fun addBindChangeListener(listener: ChangeListener<TextPosition, ObservableValue<TextPosition>>)
open fun addBindChangeListener(lambda: (ObservableValue<TextPosition>, TextPosition, TextPosition) -> Unit): ChangeListener<TextPosition, ObservableValue<TextPosition>>
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open override fun addChangeListener(listener: ChangeListener<TextPosition, ObservableValue<TextPosition>>)
open fun addChangeListener(lambda: (ObservableValue<TextPosition>, TextPosition, TextPosition) -> Unit): ChangeListener<TextPosition, ObservableValue<TextPosition>>
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open fun addWeakChangeListener(lambda: (ObservableValue<TextPosition>, TextPosition, TextPosition) -> Unit): ChangeListener<TextPosition, ObservableValue<TextPosition>>
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open override fun removeChangeListener(listener: ChangeListener<TextPosition, ObservableValue<TextPosition>>)
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