SimpleOptionalFloatProperty

open class SimpleOptionalFloatProperty(initialValue: Float?, bean: Any? = null, beanName: String? = null) : SimpleProperty<Float?> , OptionalFloatProperty

Boilerplate which avoids having to use generics.

Similar to SimpleFloatProperty, but the value can also be null.

Constructors

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constructor(initialValue: Float?, bean: Any? = null, beanName: String? = null)

Properties

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open override val bean: Any?
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open override val beanName: String?
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open override var value: Float?

Functions

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Identical to addChangeListener, but these listeners are guaranteed to fire BEFORE other listeners. These should be used for the sole purpose of updating single ObservableValues which are dependent on this ObservableValue. This helps (but doesn't guarantee) that properties change atomically. i.e. when one property changes, a related property also changes before other (regular) listeners fire. Therefore, the (regular) listeners cannot read inconsistent values.

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open override fun addBindListener(listener: InvalidationListener)

Identical to addListener, but these listeners are guaranteed to fire BEFORE regular listeners. These should be used for the sole purpose of updating other ObservableValues which are dependent on this Observable.

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open override fun addListener(listener: InvalidationListener)
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Converts an ObservableValue, with a non-nullable to value, to an ObservableValue whose value IS nullable.

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Returns a read-only view of this mutable OptionalFloatProperty. Typical usage :

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open override fun bidirectionalBind(other: Property<Float?>): BidirectionalBind

This property's value is set to other's value, and then both values are bound to each other. i.e. if either property changes, the other will also change.

open override fun <B> bidirectionalBind(other: Property<B>, converter: Converter<Float?, B>): BidirectionalBind

This property's value is set to other's value, and then both values are bound to each other. i.e. if either property changes, the other will also change.

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open override fun bidirectionalUnbind(other: Property<*>?)

Removes a bidirectional bind created using bidirectionalBind.

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open fun <T : Float?> bindCastTo(bindTo: ObservableValue<T>)

This is the same as bindTo, but casting this to Property<T>, suppressing the unchecked cast. I believe this is fine in all cases.

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open override fun bindTo(to: ObservableValue<Float?>)

The value of this property is bound to the value of property to.

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open fun defaultOf(defaultValue: Float): ObservableFloat
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open operator fun getValue(thisRef: Any, kProperty: KProperty<*>): Float?

Lets us declare a val using a for the value of this property, using this as a delegate. e.g.

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open override fun isBound(): Boolean
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open override fun removeListener(listener: InvalidationListener)
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Converts an ObservableValue, with a nullable to value, to an ObservableValue whose value is NOT nullable, by supplying a defaultValue.

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open operator fun setValue(thisRef: Any, kProperty: KProperty<*>, newValue: Float?)

Lets us declare a var for the value of this property. e.g.

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open override fun toString(): String
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open override fun unbind()