NoAppearance
Draws nothing (invisible).
Properties
Most appearances are TintedAppearance, but checking if an appearance is a TintedAppearance can be onerous. This gives the illusion that all appearances have a tint. For those without a tint, the value will be Color.WHITE, and setting this value will do nothing.
Functions
Pose and Graphic return themselves. NinePatch returns a NinePatchAppearance.
Creates an Appearance with the same tint. Also, if the new appearances is StretchableAppearance then it will have the same bounds as the previous appearance.
Set the actor's appearance.
The actor's transformation has already been applied to Backend (using Backend.transform). So we do NOT need to use Actor.position, Actor.scale or Actor.angleRadians.
Returns two corners of a bounding rectangle in local coordinates.
Returns a list of local points which describes the bounding polygon. local
means the points are unrelated to the Actor's position, angle or scale.