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kyd
kyd-editor
/
uk.co.nickthecoder.kyd.editor.dialogs
/
NewGameDialog
New
Game
Dialog
class
NewGameDialog
(
val
onNewGame
:
(
Game
)
->
Unit
)
:
Dialog
Members
Constructors
New
Game
Dialog
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constructor
(
onNewGame
:
(
Game
)
->
Unit
)
Properties
button
Bar
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val
buttonBar
:
ButtonBar
content
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override
var
content
:
Node
?
content
Property
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val
contentProperty
:
OptionalNodeProperty
game
Name
Field
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val
gameNameField
:
TextField
on
Create
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var
onCreate
:
ActionEventHandler
?
on
Create
Property
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val
onCreateProperty
:
OptionalActionEventHandlerProperty
on
New
Game
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val
onNewGame
:
(
Game
)
->
Unit
parent
Directory
Field
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val
parentDirectoryField
:
TextField
reply
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var
reply
:
ButtonType
?
reply
Property
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val
replyProperty
:
OptionalButtonTypeProperty
resizable
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var
resizable
:
Boolean
resizable
Property
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val
resizableProperty
:
BooleanProperty
stage
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lateinit
var
stage
:
Stage
title
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var
title
:
String
title
Property
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val
titleProperty
:
StringProperty
Functions
buttons
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fun
buttons
(
block
:
ButtonBar
.
(
)
->
Unit
)
button
Types
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fun
buttonTypes
(
vararg
buttonTypes
:
ButtonType
,
handler
:
(
ButtonType
)
->
Unit
?
)
create
Stage
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fun
createStage
(
parentStage
:
Stage
,
stageType
:
StageType
,
block
:
Stage
.
(
)
->
Unit
?
)
:
Stage
on
Create
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fun
onCreate
(
handlerCombination
:
HandlerCombination
,
block
:
(
event
:
ActionEvent
)
->
Unit
)
unary
Plus
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open
operator
fun
Node
.
unaryPlus
(
)