build

open override fun build(): Shape3d

Creates the default shape to be built/printed. A Model may be composed of many pieces, in which case, build should create the "main" piece, or possibly all pieces to be printed on a single plate.

Any additional pieces must be tagged with the @Piece attribute :

@Piece
meth lid() : Shape3d {...}

open override fun build(pieceName: String?): Shape3d