rotate

Rotate by v.x degrees, then by v.y degrees, then v.z degrees.

I personally don't like this method, but I've kept it for compatibility with OpenSCAD. I prefer to use rotateX, rotateY, rotateZ (sometimes chained together, in the order that I choose).

Sometimes rotateAxis is more convenient / intuitive.


Rotate by x degrees, then by y degrees, then z degrees.

I personally don't like this method, but I've kept it for compatibility with OpenSCAD. I prefer to use rotateX, rotateY, rotateZ (sometimes chained together, in the order that I choose).

And sometimes rotateAxis is more convenient / intuitive.