Region
A Region adds a Border, and padding compared to a regular Node.
Theme DSL
 {
    background( color : Color )
    background( color : String )
    borderSize( value : Edges )
    borderSize( size : Number )
    borderSize( topBottom : Number, leftRight : Number )
    borderSize( top : Number, right : Number, bottom : Number, left : Number )
    border( value : Border )
    plainBorder( color : Color )
    plainBorder( color : String )
    ninePatchBorder( value : NinePatch )
    padding( value : Edges )
    padding( size : Number )
    padding( topBottom : Number, leftRight : Number )
    padding( top : Number, right : Number, bottom : Number, left : Number )
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Region inherits all the features of Node.
Inheritors
Properties
Functions
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                  Sets Region.borderSize.
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                  Sets [Region.background to NoBackground
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                  Each subclass of node can determine its preferred height. As most nodes are composed of smaller nodes, this is typically calculated using evalPrefWidth of the child nodes, with extra added for spacing, padding and borders.
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                  Each subclass of node can determine its preferred width. As most nodes are composed of smaller nodes, this is typically calculated using evalPrefWidth of the child nodes, with extra added for spacing, padding and borders.
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                  Sets Region.background to Color[color]
Sets Region.background to PlainBackground
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